Do the revolvers need a buff?


(ProfPlump) #1

I have opinions about HOW to buff these revolvers, but for now I’d just like to get peoples’ opinions over whether or not they like the current viability of the revolvers, because I would take literally any other sidearm over them any day.


(charismaticCapital) #2

For me they should have less ROF and less Bloom


(ProfPlump) #3

I agree, although I think reducing their ROF would endanger their DPS too much if done too drastically. As long as they keep the DPS of the revolvers ABOVE the DE.50’s DPS (120), then they’ll still have viability, but if we drop it down to 114 or so then the M9 will still have the advantage (as it has a larger magazine, faster firerate, same DPS, and faster reload).


(Verticules) #4

If anything the deagle needs a rework. Slower rate of fire and smaller bloom. I have no issues killing with any other side arm.


(Dawnlazy) #5

When aiming down sights, the model of the revolvers should not jump up and block the center of your screen.


(DexterGrif) #6

Anything to break the M9 meta. Also buff the Caulden to 20 and the Deagle to 22 or something.


(frostyvampire) #7

I think they should do more damage. So you can use them for sniping and even going “revolver only” and still be able to kill. Just like you can go machine pistols only and kill (Sparks is the proof) you should be able to do it with the revolvers.
And also buff Deagle


(MrLashnibro) #8

The S&W is like the most lackluster to me, I can barely get a kill with its enormous iron sight and ridiculous recoil, the other one is a bit better due to it’s small size but still have the same recoil. The Deagle by far is the worst out of the trio, this is more like a luck weapon rather than skills, it’s supposed to be a high risk high reward weapon, but here it seems like high risk to not even worth using.


(Freezer_Boss) #9

#RememberTheR8


(Amerika) #10

Hey, I’d love a buff. I think the revolvers, especially the S&W, are easily the best sidearms in the game that aren’t machine pistols. If you don’t panic fire them or try to go MAX DPS CLICK AS FAST AS POSSIBLE like the m9 they are insanely good. Great burst damage but they require patient timing. They are sort of like the burst rifles where spam clicking them yields sub-optimal results as opposed to making sure you’re on target when you click. And, again, some people go on autopilot and empty out their chamber as fast as they can then wonder why they didn’t hit anything.

This is how I fire revolvers. Notice how I don’t spam it, I don’t panic and I make sure I’m on target before I fire? I typically only use them as finishing weapons and do to their high damage per bullet it’s pretty easy to finish people with a revolver. S&W headshots are pretty ridiculous.

Also, @Merciless didn’t seem to think that was a good fight at all haha.


(ProfPlump) #11

[quote=“Amerika;175255”]Hey, I’d love a buff. I think the revolvers, especially the S&W, are easily the best sidearms in the game that aren’t machine pistols. If you don’t panic fire them or try to go MAX DPS CLICK AS FAST AS POSSIBLE like the m9 they are insanely good. Great burst damage but they require patient timing. They are sort of like the burst rifles where spam clicking them yields sub-optimal results as opposed to making sure you’re on target when you click. And, again, some people go on autopilot and empty out their chamber as fast as they can then wonder why they didn’t hit anything.

This is how I fire revolvers. Notice how I don’t spam it, I don’t panic and I make sure I’m on target before I fire? I typically only use them as finishing weapons and do to their high damage per bullet it’s pretty easy to finish people with a revolver. S&W headshots are pretty ridiculous.

Also, @Merciless didn’t seem to think that was a good fight at all haha.[/quote]

I’m not saying that I don’t know how to fire revolvers, it’s just that when you do have to slow down your RoF so much that the actual high DPS of the revolvers that makes them viable is lost. Approximately, you’re firing around half the full RoF, so that means your DPS is about 67.5, and to me that just isn’t worth the swag. I don’t think, at ALL, that they are better than the M9/Selbstadt or even the Caulden/DE. 50, as those can achieve their full DPS without too much penalty. The revolvers are essentially the most awkward and unrewarding guns in this entire game, and I wish they’d get a damage buff (or perhaps a higher headshot multiplier that really rewards the accurate shooters).


(Amerika) #12

[quote=“ProfPlump;175371”][quote=“Amerika;175255”]Hey, I’d love a buff. I think the revolvers, especially the S&W, are easily the best sidearms in the game that aren’t machine pistols. If you don’t panic fire them or try to go MAX DPS CLICK AS FAST AS POSSIBLE like the m9 they are insanely good. Great burst damage but they require patient timing. They are sort of like the burst rifles where spam clicking them yields sub-optimal results as opposed to making sure you’re on target when you click. And, again, some people go on autopilot and empty out their chamber as fast as they can then wonder why they didn’t hit anything.

This is how I fire revolvers. Notice how I don’t spam it, I don’t panic and I make sure I’m on target before I fire? I typically only use them as finishing weapons and do to their high damage per bullet it’s pretty easy to finish people with a revolver. S&W headshots are pretty ridiculous.

Also, @Merciless didn’t seem to think that was a good fight at all haha.[/quote]

I’m not saying that I don’t know how to fire revolvers, it’s just that when you do have to slow down your RoF so much that the actual high DPS of the revolvers that makes them viable is lost. Approximately, you’re firing around half the full RoF, so that means your DPS is about 67.5, and to me that just isn’t worth the swag. I don’t think, at ALL, that they are better than the M9/Selbstadt or even the Caulden/DE. 50, as those can achieve their full DPS without too much penalty. The revolvers are essentially the most awkward and unrewarding guns in this entire game, and I wish they’d get a damage buff (or perhaps a higher headshot multiplier that really rewards the accurate shooters).[/quote]

You don’t hit every bullet with the m9. The reason why it’s considered the best by so many is because anybody can easily rapid fire it and still get a finish since you can have a lot of misses without being penalized when going for that last 20hp or so. On a revolver you only have to click once, maybe twice typically. The m9 is the M4 of the pistol world in DB. The Deagle most certainly can’t be fired fast if you want to hit anything that isn’t a few inches in front of you.

If this game had a pistols only mode I’d wager the S&W would win it pretty easily since it’s basically the burst rifle of the pistols.


(ProfPlump) #13

[quote=“Amerika;175377”][quote=“ProfPlump;175371”][quote=“Amerika;175255”]Hey, I’d love a buff. I think the revolvers, especially the S&W, are easily the best sidearms in the game that aren’t machine pistols. If you don’t panic fire them or try to go MAX DPS CLICK AS FAST AS POSSIBLE like the m9 they are insanely good. Great burst damage but they require patient timing. They are sort of like the burst rifles where spam clicking them yields sub-optimal results as opposed to making sure you’re on target when you click. And, again, some people go on autopilot and empty out their chamber as fast as they can then wonder why they didn’t hit anything.

This is how I fire revolvers. Notice how I don’t spam it, I don’t panic and I make sure I’m on target before I fire? I typically only use them as finishing weapons and do to their high damage per bullet it’s pretty easy to finish people with a revolver. S&W headshots are pretty ridiculous.

Also, @Merciless didn’t seem to think that was a good fight at all haha.[/quote]

I’m not saying that I don’t know how to fire revolvers, it’s just that when you do have to slow down your RoF so much that the actual high DPS of the revolvers that makes them viable is lost. Approximately, you’re firing around half the full RoF, so that means your DPS is about 67.5, and to me that just isn’t worth the swag. I don’t think, at ALL, that they are better than the M9/Selbstadt or even the Caulden/DE. 50, as those can achieve their full DPS without too much penalty. The revolvers are essentially the most awkward and unrewarding guns in this entire game, and I wish they’d get a damage buff (or perhaps a higher headshot multiplier that really rewards the accurate shooters).[/quote]

You don’t hit every bullet with the m9. The reason why it’s considered the best by so many is because anybody can easily rapid fire it and still get a finish since you can have a lot of misses without being penalized when going for that last 20hp or so. On a revolver you only have to click once, maybe twice typically. The m9 is the M4 of the pistol world in DB. The Deagle most certainly can’t be fired fast if you want to hit anything that isn’t a few inches in front of you.

If this game had a pistols only mode I’d wager the S&W would win it pretty easily since it’s basically the burst rifle of the pistols.[/quote]

That’s the thing though - I’ve played pistols only mode with a server many times and the revolvers are just awful at it. Their main drawback is their terrible reload speed, but the fact that they also have to limit their DPS down by about half to have any kind of accuracy means that they lose pretty much every fight they get into (except extreme close quarters, where they can spam and get that full 135 dps without the spread being such a worry), means that they’re even less effective.

And you’d think they’d be better for long ranges and medium ranges too? Nope. All you have to do with the M9 or Selbstadt is ADS and spam fire and the next-to-no recoil allows you keep pretty good accuracy on your target while spamming like crazy (and combine that with Quick Eye and you’re able to strafe like crazy while doing so).

They’re absolute crap except in two circumstances:

  1. The opponent is standing still, so you can ADS and spam fire (because the ADS spam fire means you can’t track targets while firing, but if your target is staying still then it’s not a problem).
  2. The opponent is RIGHT next to you, almost in melee range, because in that range the hipfire spread doesn’t matter too much since the target is so much larger.

In every other situation they are just crap. I actually think that the DE.50 and Caulden are better, just because of their reload speed and ability to see what you’re shooting at while ADS spam firing.


(Amerika) #14

I just don’t agree at all. The burst damage on them is ridiculous if you can actually hit. But hey, push for it…I’ll take a free buff on them.


(Brycko) #15

S&W is difficult to use, but the Simeon is actually really good, on par with the Caulden. It’s relatively accurate at long distances and packs a punch. Nice reload time too.


(doxjq) #16

If someone was low and I needed a side arm to quickly finish them off, I’d easily choose the S&W. Imo it’s the most effective pistol in the game if you can aim well.

Agree with everything Amerika says basically. I just fire the S&W like the Grandeur and I get easy kills with it. According to my profile it’s my most accurate pistol but I can only assume that is because you have to take more time to line up your shots, but that suits me fine.

I mean you can take down an Aura and a Sparks with one body shot and one head shot with the S&W, and I do that quite often in game. I don’t feel like they need a buff at all, tbh I think all pistols are fine in their current state, they just kind of have different styles.

At the end of the day it is a side arm, so the argument about the effectiveness in pistol only servers and DPS seems irrelevant to me. 99% of the time you’re using your pistol is to finish off someone who is really low when you don’t have time to reload, and I definitely prefer having the 1 clean shot from the S&W.