Do the burst rifles need a nerf?


(Tanker_Ray) #21

I usually have around 4kills/min with other guns, but I reached the 5 kills/min with the burst rifles.

especially with the Stark.

Stark got a proper nerf at this year Feb, but the damage and highest range among all automatic weapons(Except Dreiss with 31m) is so damn crazy.

BR-16 only got a slight vertical recoil nerf, and this gun is pure crazy along with Fragger, and Arty.

Stark needs a bit more since it is still best for far ranges, and BR-16 definitely needs much more than that.

I’m not saying burst rifles are so OP that you can’t even resist with other SMGs and rifles, but it just eats up other guns so damn easily at high level games.

I can feel my limit whenever I face the burst rifles with Kek-10 or M4, when it is held by high skilled player’s hand.

I had over 2.5 K/D with Stoker ever since I got the S95.

BR-16 and Stark is the main reason why K-121 and Dreiss is not being used often.

Killing every female mercs and Phoenix with single burst is not a dream thing.

They definitely deserve a right nerf(Like the Stark had, Spread and Horizontal recoil nerf), especially the BR.


(Mescman) #22

I’ll just slide this here:

Which one of the burst rifles is better (dps, accuracy, etc) at the moment?

Last time I played M4A1 was considered the best with no rivals… I’ve done some searching but haven’t found any good answers.


(Szakalot) #23

[quote=“Mescman;172178”]I’ll just slide this here:

Which one of the burst rifles is better (dps, accuracy, etc) at the moment?

Last time I played M4A1 was considered the best with no rivals… I’ve done some searching but haven’t found any good answers. [/quote]

M4 is not a burst rifle.

I think its generally acknowledged that Stark is the better of the two (Stark>Br16). It fires a bit slower but packs hell of a punch, promoting the advantages that burst rifles have with peeking. I also think its a bit more accurate.


(Mescman) #24

I know, I dont know what I was thinking when I wrote that :smiley:

(I meant that a while back it felt like it doesn’t even matter whether the BR-16 or Stark is better, because M4 is the only option and you are just doing it wrong if you use something else.)


(Rawr) #25

Pretty much this. I recently started using the Stark with Kira and oh my god. Before I was getting 30-40 kills in one Objective match. Now I’m getting 55-70 regularly. This gun is an absolute beast. I can usually get a burst right to the head before they know what’s coming. I’m taking down Fraggers and Skyhammers and barely walking away with a scratch. Its super accurate at all ranges. I’m sitting at around 42-43% accuracy with this thing. I feel unstoppable with my 90HP.


(CCP115) #26

I tried playing Kira with Dreiss.

Why would anyone even bother. Stark was sitting right there.


(RedBeard) #27

[quote=“Talonser;167822”]I think that the stark is bit too powerful, it rewards skill a little TOO much. What I mean is that the skill required to use a weapon should not be proportional to the amount of power output you will get.

For example, Rhino’s minigun doesn’t require a high amount of skill to use, but it still has a good amount of power. The weakness lies in its versatility. On the other hand, the Stark AR, requiring considerably more skill to use effectively, shouldn’t have a way higher power output because of that.

What you’ll earn from using a difficult weapon shouldn’t be raw power, that should be more judged by the weapon class itself (SMG, Rifle, Shotgun, etc). The benefit should be versatility, and the ability to make use of something that’s hard to pull off with any other weapon. You might be able to use a weapon in a way that would be much more difficult with another weapon, and while not giving you a power increase, it will provide with other scenarios to work with.

So with the Stark, I feel like its damage output is a bit too high, I can imagine a slightly weaker rifle having the usefulness on range that the other rifles sometimes struggle with, without having additional power.[/quote]

SSSSSSHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH


(Thai-San) #28

The argument that Stark players with good aim are not counterable is not rally an argument since it can be used for everything. A Vas with good aiming headshots everything within his FoV easily at any range. A Skyhammer with good aim makes only headshots with his M4 and kills people almost instantly and so on and so forth.

I used to play the Dreiss but it always felt underpowered and since I pretty much only play Arty the only alternative is BFRs, so yeah I use the Stark a lot, but it’s not as op as many people make it. It can one burst kill light mercs, yes. But if you only headshot with a M4 or Timik it doesn’t take that much longer. The big difference is that BFRs need good aim for a burst and then good aim for another burst and full auto rifles need tracking. BFRs can deal more damage in a shorter time yes because they are BURST FIRE rifles. more bullets in one shot. There is a delay between the bursts that full auto rifles don’t have. But that point should be totally obvious since it’s the nature of these types of weaponry.

I can out snipe some Vassilis, but if they are really good, no chance since I’m dead as soon as I come out of cover.

You might think I behave like those Fletcher people who only play Fletcher and then say that he totally balanced and in a good place but just yesterday I played Skyhammer for the first time in a looong while and with him the M4 and I have to say: Damn that thing is good. It’s advantage is just that it’s more versatile then BFRs (at least in my opinion).

I can’t say anything about the BR-16 since I used it once after the BF change, didn’t like the slow bursts and instantly fell in love with the Stark.


(Szakalot) #29

i hardly ever play with burst rifles but stark is just ridiculous. im not buying your argument about vassili: since a stark can easily outsnipe the snipe plus the all round utility of a normal combat weapon. the only real downside to stark is low ammo capacity. its just unparalleled at the moment, no gun is that strong


(Thai-San) #30

Not really. Have you ever had a long range fight against a good vassili while using a stark? It sounds easier on paper then it actually is ingame. A sniper kills you. One-shot. No matter what. He just has to hit your head and when i read posts of vassili players here in the forums and see videos of good players, they seem to ba capable of clicking on heads. With the stark you would have to hit every shot of the burst in the head and have to be within the 30m effective range and even that doesn’t kill the vas (36*3=108 108<110). And even that is almost impossible because of recoil and low zoom.
If you can hit a full head burst with the Stark across the map: Teach me, sensei.
A meatshot might throw off their aim a little but it can’t be that bad since I get killed by snipers all the time right after I hit them. And since you can quickscope now it should be no problem.

Your only hope in a long range Vas duel is that he can’t compensate the aimpunch and can’t click on heads.


(Szakalot) #31

meh, even the best snipers don’t get anywhere near 100% accuracy, not to mention headshot accuracy. Why is it that nobody uses Vassili anymore? If GOD-level Vassilis are so powerful, how come nobody takes them to comp.

What you see instead is going for the middle-ground PDP +amazing utility of RedEye.

Stark is almost PDP-level of damage, on a weapon that does not suffer up close, like PDP does.

Stark can also keep firing at the snipe, its not so easy to line up a headshot if you get spammed down. And if you go for flicks you will lose accuracy.

More and more players are recognizing how strong Stark is, and even for a pubstar like me this is noticeable, as good players will more often use Stark, making them a lot tougher than with M4, or Dreiss, lol.


(Amerika) #32

It’s more that people have realized the benefits of huge burst and cautious aggression that you can’t have with the m4. The m4 was the gold standard. You can melt people with it. But you have to be exposed a bit longer, you can’t door strafe with it due to its mechanics and there isn’t the possibility of ending a fight so quickly that you take less damage which is common with a burst.

You’ll see more good players with good aim, and even more important, good timing. Many have gravitated over to the bursts because of the advantages of front loaded and safe damage. So the reason why they feel so strong is more due to the mechanics of the guns and how they are used in actual play as opposed to straight damage/accuracy.

So, IMO, the bursts don’t really need to be touched too much as is. Especially if it’s going to affect how the guns fire. Right now it’s a legit choice between M4 and the burst rifles (and the k121/mk46) and I don’t really want to see much of anything touched unless it’s only a tiny damage nerf.

I feel the easier use of the m4 lends itself to players and it’s current damage/utility and the burst rifles are for more seasoned people as they are weapons that will punish a shooter if you have bad aim or panic. I do not want to see a return to the M4 simply being the best overall choice in the game and everything else just being a bit worse. I want meaningful choices and right now there are a LOT of them. I feel gun balance, now, is better than it ever has been and I don’t feel weak using pretty much any gun (well, the Dreiss feels weak even if I do OK with it).


(ProfPlump) #33

[quote=“Amerika;173193”]It’s more that people have realized the benefits of huge burst and cautious aggression that you can’t have with the m4. The m4 was the gold standard. You can melt people with it. But you have to be exposed a bit longer, you can’t door strafe with it due to its mechanics and there isn’t the possibility of ending a fight so quickly that you take less damage which is common with a burst.

You’ll see more good players with good aim, and even more important, good timing. Many have gravitated over to the bursts because of the advantages of front loaded and safe damage. So the reason why they feel so strong is more due to the mechanics of the guns and how they are used in actual play as opposed to straight damage/accuracy.

So, IMO, the bursts don’t really need to be touched too much as is. Especially if it’s going to affect how the guns fire. Right now it’s a legit choice between M4 and the burst rifles (and the k121/mk46) and I don’t really want to see much of anything touched unless it’s only a tiny damage nerf.

I feel the easier use of the m4 lends itself to players and it’s current damage/utility and the burst rifles are for more seasoned people as they are weapons that will punish a shooter if you have bad aim or panic. I do not want to see a return to the M4 simply being the best overall choice in the game and everything else just being a bit worse. I want meaningful choices and right now there are a LOT of them. I feel gun balance, now, is better than it ever has been and I don’t feel weak using pretty much any gun (well, the Dreiss feels weak even if I do OK with it).[/quote]

Couldn’t agree with you more over the fact that it was shit having the M4 as the easiest weapon to use AND being the most effective, making the burst rifles completely obsolete for Skyhammer/Fragger. It’s DEFINITELY a good thing that the weapons that are the more difficult to handle are the most rewarding in terms of viability.

However, I can’t help but think that the burst rifles are way overpowered in comparison to the sniper rifles.

  • The Grandeur, in my opinion, is completely outclassed in every way by the Stark AR. The Stark has a higher DPS (so it beats the Grandeur in close and medium range), can be fired at full fiorerate from the hip and still be accurate (whereas the Grandeur has to either slow his shots drastically while hipfiring, or slow his shots slightly while using ADS with that terrible iron sight). The only advantage to the Grandeur is that it can 1 shot Aura and Sparks (although Sparks is still FAR stronger in a sniper battle vs a Grandeur).
  • The MOA and FEL-IX are still good, but even at long range the Stark player can just constantly hit them with shots while strafing like crazy, causing the sniper’s aim to flinch and fail his shots, while the MOA user is constantly losing health due to the Stark’s spray. I actually find that, in a 1v1 against a Stark when I’m using a MOA, that I’m more likely to win in a close/medium range fight than in a long ranged one.
  • The PDP is the only gun that can consistently beat a Stark in long range, as it can fire at its full firerate while being accurate and doesn’t have a useless ADS ironsights.

So, I think we should have a small nerf to the burst rifles’ range - just to make them less of a sniper-killer.


(JJMAJR) #34

Burst rifles are well in the range of sniper rifles on a stick. Most of the time a high-damage sniper rifle that has the ability to incapacitate an enemy nearly instantly have lower DPS due to the fact. Burst rifles have the highest DPS in the game barring the LMGs.

I’m sorry, but I don’t think that the Stark or the BR-16 should have higher DPS than the Driess or the Timik. The latter two weapons have too much recoil to deserve this.


(Amerika) #35

[quote=“ProfPlump;173199”][quote=“Amerika;173193”]It’s more that people have realized the benefits of huge burst and cautious aggression that you can’t have with the m4. The m4 was the gold standard. You can melt people with it. But you have to be exposed a bit longer, you can’t door strafe with it due to its mechanics and there isn’t the possibility of ending a fight so quickly that you take less damage which is common with a burst.

You’ll see more good players with good aim, and even more important, good timing. Many have gravitated over to the bursts because of the advantages of front loaded and safe damage. So the reason why they feel so strong is more due to the mechanics of the guns and how they are used in actual play as opposed to straight damage/accuracy.

So, IMO, the bursts don’t really need to be touched too much as is. Especially if it’s going to affect how the guns fire. Right now it’s a legit choice between M4 and the burst rifles (and the k121/mk46) and I don’t really want to see much of anything touched unless it’s only a tiny damage nerf.

I feel the easier use of the m4 lends itself to players and it’s current damage/utility and the burst rifles are for more seasoned people as they are weapons that will punish a shooter if you have bad aim or panic. I do not want to see a return to the M4 simply being the best overall choice in the game and everything else just being a bit worse. I want meaningful choices and right now there are a LOT of them. I feel gun balance, now, is better than it ever has been and I don’t feel weak using pretty much any gun (well, the Dreiss feels weak even if I do OK with it).[/quote]

Couldn’t agree with you more over the fact that it was @$!# having the M4 as the easiest weapon to use AND being the most effective, making the burst rifles completely obsolete for Skyhammer/Fragger. It’s DEFINITELY a good thing that the weapons that are the more difficult to handle are the most rewarding in terms of viability.

However, I can’t help but think that the burst rifles are way overpowered in comparison to the sniper rifles.

  • The Grandeur, in my opinion, is completely outclassed in every way by the Stark AR. The Stark has a higher DPS (so it beats the Grandeur in close and medium range), can be fired at full fiorerate from the hip and still be accurate (whereas the Grandeur has to either slow his shots drastically while hipfiring, or slow his shots slightly while using ADS with that terrible iron sight). The only advantage to the Grandeur is that it can 1 shot Aura and Sparks (although Sparks is still FAR stronger in a sniper battle vs a Grandeur).
  • The MOA and FEL-IX are still good, but even at long range the Stark player can just constantly hit them with shots while strafing like crazy, causing the sniper’s aim to flinch and fail his shots, while the MOA user is constantly losing health due to the Stark’s spray. I actually find that, in a 1v1 against a Stark when I’m using a MOA, that I’m more likely to win in a close/medium range fight than in a long ranged one.
  • The PDP is the only gun that can consistently beat a Stark in long range, as it can fire at its full firerate while being accurate and doesn’t have a useless ADS ironsights.

So, I think we should have a small nerf to the burst rifles’ range - just to make them less of a sniper-killer. [/quote]

I rarely challenge a good sniper at long range with a burst (or any gun really). Even with pulling down it’s hard to hit more than 1 of the bullets unless the guy is standing in the open (rare) and I can start my shot from his knees. It’s much easier with an M4 to challenge. At least if we’re talking about ranges like you see from across the end area of Chapel or the EV cap point on bridge. I do challenge snipers who sit in one spot constantly and never move after taking as hot or two. The downside to sniping in this game is a lot of people think you need to sit and camp when in reality, due to the pace, mechanics and map size, you have to move constantly as a sniper to be effective. Most pub snipers don’t do this and they get punished for it.

Nerfing the range won’t change a whole lot so it would be a paper change as opposed to a real change (if a change is even needed). And if you’re having issues hitting strafing people with burst rifles from long range it might not be the range of the burst rifles that is the problem in this situation. I’m not trying to be a jerk to you but I see plenty of people who just sit as a sniper all game and they are pretty easy to take out.

I really don’t want to go down the “what should we nerf next” rabbit hole. Good players are moving to the burst due to the situations that bursts are good in. This causes a ripple effect with the community and causes other players to move over (even if they don’t know why). Then you get people calling for nerfs even though they aren’t sure what should be nerfed and they would be melted by the same players who started the trend regardless of what weapon they were using. It’s a slippery slope and I’d like people to make sure they are factoring this in and processing it before coming to any conclusions.