I Belive that when you get revived it is ridiculously overpowerd and needs to be changed, instead of being invincible you need to have a certain degree of bullet and explosive damage reduction, punishing all those medics who quick revive instead of charging the defib also when you get downed but revived the death is reducted from your total score as it isnt a full death
disscussing reviving and reviving mechanics
Dude it’s been reduced to hell already.
Have you seen closed beta revive trains? This mechanic is a godsend compared to that…
[quote=“SuperSandLesbian;16842”]instead of being invincible you need to have a certain degree of bullet and explosive damage reduction[/quote]You aren’t invincible. When the medic hits you with the revive, you enter a “get up” animation (0.7 seconds long). During that time you can still be killed. Once you’re up, you have a tiny period of invulnerability.
[quote=“SuperSandLesbian;16842”]…punishing all those medics who quick revive instead of charging the defib[/quote]With the right augments in your loadout, a tap is usually enough - charging can be useful but there’s a time and a place for it.
[quote=“SuperSandLesbian;16842”]also when you get downed but revived the death is reducted from your total score as it isnt a full death[/quote]If you died you still died, getting revived shouldn’t change that in terms of your k/d or score imo.