I know how to do bumpmapping, and the advantages are pretty obvious (when used right), but I don’t know what the disadvantages are to using them.
Looking at 3 of the official maps, none (seem to) use bumpmaps, and I was wondering why not. In Goldrush for example, everything is lightmapped and would surely look nicer with bumps without there being any change in performance? Or is it just that it takes more time and isn’t noticable enough to be worth doing?
:bump: