When I try to run Dirty Bomb, it gives me the little loading box in the bottom right hand corner of the screen, and then the large rectangle in the middle, and then it just abruptly closes. No error message, no nothing. I have played this game once before, but after that, this started happening. Here is some info.
I have mainly followed the advice of this thread. http://forums.warchest.com/showthread.php/43472-Crashes-at-launch
C:\Users\Guest\AppData\Roaming\Shooter\SaveData
I’ve deleted all the .ue3profile files
http://imgur.com/hc5oJUe
All my redists.
Log: Log file open, 07/12/15 09:22:48
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: … running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini
Init: Version: 8710
Init: Epic Internal: 0
Init: Compiled (32-bit): Jul 8 2015 16:07:06
Init: Changelist: 47523
Init: Command line: -flUrl=“https://xt-fireline-live.ops.nexon.net” -flDomain=“net.nexon.shooter.steam” -flClientIdSecret=“086418c2-980e-5f4c-a5b3-140414328555:f7f8ba288459923e94240364240e79c4ae95fdfe”
Init: Base directory: E:\Steam\steamapps\common\Dirty Bomb\Binaries\Win32
[0000.16:2015.07.12-16.22.48] Init: Computer: HOMEOFFICE
[0000.16:2015.07.12-16.22.48] Init: User: Guest
[0000.16:2015.07.12-16.22.48] Init: Minimum Timer Resolution=1
[0000.16:2015.07.12-16.22.48] Init: CPU Page size=4096, Processors=4
[0000.16:2015.07.12-16.22.48] Init: High frequency timer resolution =3.215244 MHz
[0000.16:2015.07.12-16.22.48] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=15.7GB Virtual=4.0GB
[0000.19:2015.07.12-16.22.48] Init: WinSock: I am homeoffice (192.168.0.198:0)
[0000.19:2015.07.12-16.22.48] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.19:2015.07.12-16.22.48] Init: Object subsystem initialized
[0000.19:2015.07.12-16.22.48] Log: [STEAM] - Vapour initialising…
[0000.32:2015.07.12-16.22.48] Log: [STEAM] - Vapour initialised successfully
[0000.39:2015.07.12-16.22.48] Log: Is running remote desktop: no
[0000.39:2015.07.12-16.22.48] Log: Get compatibility level
[0000.42:2015.07.12-16.22.48] Init: OS stats:
[0000.42:2015.07.12-16.22.48] Init: Windows 7 Service Pack 1
[0000.42:2015.07.12-16.22.48] Init: RemoteDesktop=0
[0000.42:2015.07.12-16.22.48] Init: Memory stats:
[0000.42:2015.07.12-16.22.48] Init: Physical: 8053MB
[0000.42:2015.07.12-16.22.48] Init: Virtual: 4095MB
[0000.42:2015.07.12-16.22.48] Init: PageFile: 16104MB
[0000.42:2015.07.12-16.22.48] Init: CPU stats:
[0000.42:2015.07.12-16.22.48] Init: MeasuredPerformanceTime: 87.364 (stored result)
[0000.42:2015.07.12-16.22.48] Init: Hyperthreaded: 1
[0000.42:2015.07.12-16.22.48] Init: NumProcessorsPerCPU: 1
[0000.42:2015.07.12-16.22.48] Init: NumLogicalProcessors: 4
[0000.42:2015.07.12-16.22.48] Init: NumPhysicalProcessors: 4
[0000.42:2015.07.12-16.22.48] Init: MaxSpeed: 3301
[0000.42:2015.07.12-16.22.48] Init: CurrentSpeed: 3301
[0000.42:2015.07.12-16.22.48] Init: CoresPerProcessor: 4
[0000.42:2015.07.12-16.22.48] Init: IsOnBattery: 0
[0000.42:2015.07.12-16.22.48] Init: BatteryLevel: -1
[0000.42:2015.07.12-16.22.48] Init: Manufacturer: Intel
[0000.42:2015.07.12-16.22.48] Init: CPUName: Unknown INTEL CPU
[0000.42:2015.07.12-16.22.48] Init: L1CacheSize: -1
[0000.42:2015.07.12-16.22.48] Init: L2CacheSize: -1
[0000.42:2015.07.12-16.22.48] Init: Architecture: x86
[0000.42:2015.07.12-16.22.48] Init: GPU stats:
[0000.42:2015.07.12-16.22.48] Init: VendorID: 00001002
[0000.42:2015.07.12-16.22.48] Init: DeviceID: 00006811
[0000.42:2015.07.12-16.22.48] Init: DriverVersion: 8.17.10.1242
[0000.42:2015.07.12-16.22.48] Init: DeviceName: AMD Radeon R9 200 Series
[0000.42:2015.07.12-16.22.48] Init: DriverName: aticfx32.dll
[0000.42:2015.07.12-16.22.48] Init: PixelShaderVersion: 3
[0000.42:2015.07.12-16.22.48] Init: VertexShaderVersion: 3
[0000.42:2015.07.12-16.22.48] Init: VRAMQuantity: 1728
[0000.42:2015.07.12-16.22.48] Init: DedicatedVRAM: 2030
[0000.42:2015.07.12-16.22.48] Init: AdapterCount: 1
[0000.42:2015.07.12-16.22.48] Init: SupportsHardwareTnL: 1
[0000.42:2015.07.12-16.22.48] Init: GPU DeviceID not found in ini.
[0000.42:2015.07.12-16.22.48] Init: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0000.42:2015.07.12-16.22.48] Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0009.15:2015.07.12-16.22.57] Log: [XIGNCODE] - Initialised
[0009.16:2015.07.12-16.22.57] Log: Found D3D11 adapter 0: AMD Radeon R9 200 Series
[0009.16:2015.07.12-16.22.57] Log: Adapter has 2030MB of dedicated video memory, 0MB of dedicated system memory, and 2065MB of shared system memory
[0009.17:2015.07.12-16.22.57] Log: Shader platform (RHI): PC-D3D-SM3
[0009.20:2015.07.12-16.22.57] Log: PhysX GPU Support: DISABLED
[0009.20:2015.07.12-16.22.57] Init: Initializing FaceFX…
[0009.20:2015.07.12-16.22.57] Init: FaceFX 1.7.4 initialized.
[0009.31:2015.07.12-16.22.57] DevShaders: … Loaded 596 shaders (2 legacy, 0 redundant)
[0009.31:2015.07.12-16.22.57] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0012.71:2015.07.12-16.23.01] DevShaders: … Loaded 39410 shaders (0 legacy, 0 redundant)
[0013.53:2015.07.12-16.23.01] DevShaders: Shader cache for RefShaderCache-PC-D3D-SM3 contains 8330 materials (0 redundant)
[0018.32:2015.07.12-16.23.06] Init: Finished loading startup packages in 9.01 seconds
[0018.33:2015.07.12-16.23.06] Log: 126820 objects as part of root set at end of initial load.
[0018.33:2015.07.12-16.23.06] Log: 0 out of 0 bytes used by permanent object pool.
[0018.33:2015.07.12-16.23.06] Log: Initializing Engine…
[0018.33:2015.07.12-16.23.06] Warning: Warning, Failed to load ‘PostProcessChain Post_Process.PPC_Default’: Failed to find object ‘PostProcessChain Post_Process.PPC_Default’
[0018.33:2015.07.12-16.23.06] Warning: Warning, Failed to load ‘PostProcessChain Post_Process.PPC_Default’: Failed to find object ‘PostProcessChain Post_Process.PPC_Default’
[0018.33:2015.07.12-16.23.06] Warning: Warning, Failed to load ‘PostProcessChain Post_Process.PPC_Default’: Failed to find object ‘PostProcessChain Post_Process.PPC_Default’
[0018.51:2015.07.12-16.23.06] Log: [SGPingTask] - IcmpCreateFile failed with error 5. Pinging will not be available
[0018.51:2015.07.12-16.23.06] Log: === Critical error: ===
Fatal error!
Address = 0x102f52a (filename not found) [in E:\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
My “Launch” file in C:\Users\Guest\Documents\My Games\UnrealEngine3\ShooterGame\Logs
If anyone could help, that would be greatly appreciated.