Dirty Bomb vs Stalker(movie) vs Stalker(VG) vs Roadside Picknick(book)


(.FROST.) #1

Just a footnote, but worth to be mentioned I think;

Title says it all. Haven’t really played the Stalker games, but I read the book and saw the movie and Dirty Bomb has some key elements of all three Stalker iterations.

A prohibited zone, “treasures”* and guns for hire to extract all those goodies; well, and contamination. Basically the same kind of contamination as in the Stalker video game.

*Not in all maps of course.


(INF3RN0) #2

Not seeing that many similarities… having played them all.


(Kinjal) #3

Roadside Picnic is a very good science fiction novel actually, but it have almost no connection to film. Andrei Tarkovsky Stalker is more about human soul, the zone and treasures are just a decoration. Never played the game but its about Chernobyl if i remember it right.


(.FROST.) #4

Well I disagree. All the previous iterations of Roadside Picknick where very different from each other, but they had the same framework as I’ve mentioned;

A prohibited, contamined zone, with treasures in it, treasure hunters and opposing treasure hunters. You haven’t read the book, or seen the movie I guess.


(.FROST.) #5

That’s what I’m saying. The previous iterations were allready quite different from each other. DB Is just a bit more different and I’m not saying, that DB is in any shape or form another iteration, but it has some similarities in its framework.

PS: Instead of the aliens in Roadside Picnic, the anomalys in Stalker(the game) were caused by the exploded reactor.


(Senethro) #6

No man, the anomalies in Stalker were caused by C-con catastrophically affecting the noosphere! UGH dont’ you have any respect for CANON?


(.FROST.) #7

You are most certainly right; I can’t tell because I only played the game for a couple of hours or so and up to the point where I quitted I thought it was because of the reactor catastrophe. Sorry for disrespecting canon.


(Slade05) #8

I have a vague suspicion he was sarcastic.

And Picnic is not a science fiction in a sence that there is no actual science going anywhere, except that one part about “we know we know nothing”, it is all about human emotion and psyche.


(INF3RN0) #9

I was saying I’ve played all the Stalker games. The similarities are so loose that I could say the same about 100 other things lol. I’m just going to assume SD was sticking with a similar theme as Brink- futuristic militant anarchy.