[QUOTE=Kendle;436783]Agree, but DB is nowhere near that unfortunately.
In RTCW a Med starts with a full mag + a clip and absolutely needs an Lt. to keep him going. In DB he starts with a full mag + 2 clips and gets free ammo from racks.
RTCW has no health regen, so everyone needs Medics, in DB you just wait in a corner for a few seconds to get your health back, Medics not required.
In RTCW you get punished for dying, especially if you miss the next spawn. DB does not have wave respawn on defense (where it would actually matter) and you’re not dead long anyway, so no real benefit putting the other guy down and gibbing, and no real reward for good Meds to put themselves on the line trying to revive under fire.
DB discourages teamwork by allowing it not to be needed, presumably in the name of “making the game accessible”. That was how Radho justified Brink, look how that turned out.
However we are where we are, rose tinted glasses are not helping here. DB has a plethora of weapons, it has multiple classes and loadouts, the longer we keep ignoring that the longer it will be before they start working.
Currently it’s that plethora of weapons that are providing the only true class distinction. Either that remains the case or something else needs to do it instead, like removing ammo racks, removing health regen, adding wave respawn, increasing spawn times, forcing classes to NEED each other and punishing them if they don’t work together.[/QUOTE]
Agreed. Med’s only spawned with 1 clip, no reserve actually - so they only had 30/32 bullets without an LT. And as you touched on, an LT would not regen HP, so it absolutely needed to have a medic near by.
Little stuff like this is a must, and it is the most simple part of an FPS game. Prior to the popularity of Halo/COD, HP regen was not near as popular or widely seen as it is now - I prefer no HP regen (but it’s OK on a medic - that makes sense to me).
Having ammo bins all over the place, health regen for every single class detracts from this basic element of team play on pubs and comp too.