Hi all,
We were hoping to get the latest update released today, however due to a couple of show-stopping issues (that we’ll need to fix and then test) we’re pushing back this update to Monday morning.
Below is (most of) the changelog for what’s coming in the new update. Also, just for this weekend, we’ve set up passworded servers running the Camden blockout level for people interested in testing again. Please jump on, give it a go and leave more feedback but please bear in mind it’s very work-in-progress.
Multiplay UK-08 Camden Blockout - Password: tapir
Multiplay USA-08 Camden Blockout - Password: tapir
Pending Update Changelist - ETA: 21/01/2013
[ul]
[li]Added placeholder command map for Waterloo Terminus
[/li][li]Death Ghosts have been enabled by default
[/li][li]Various improvements and bug fixes to Death Ghosts
[/li][li]Players now equip the most suitable weapon when revived
[/li][li]Placeholder outro sequence has been improved
[/li][li]Placeholder 3D characters now present in the Limbo menu
[/li][li]Players can sprint to cancel reload
[/li][li]Players can switch weapons when using energy based grenades
[/li][li]Added initial team colours, disabled custom skin selection
[/li][/ul]
Balance Changes:
[ul]
[li]Significant weapon balance tweaks across the board
[/li][li]Reduced time to perfect-accuracy when scoping with sniper rifles
[/li][li]Tweaked Air-control & jump height
[/li][li]Reduced incapacitated player health
[/li][li]Reduced Flash Bang grenade and Concussion grenade count to 1
[/li][li]Increased cooldown on Flash Bangs and Concussion grenades
[/li][li]Removed damage on Concussion grenade
[/li][/ul]