why do u don’t add like in tf2 offline mode with bot for exercise
beacause I hate people who was rlly bad or shoot the ground or simply go arround the map without kill people
^^
Dirty Bomb offline
[quote=“frenziedCucumber;32914”]why do u don’t add like in tf2 offline mode with bot for exercise
beacause I hate people who was rlly bad or shoot the ground or simply go arround the map without kill people
^^[/quote]
maybe, after all the bug and the content are released, they will add extra things…
[quote=“sweetColumn;209183”]
they will add extra things…[/quote]
https://cdn.meme.am/instances/65558120.jpg
Sorry, couldn’t resist
Although I sure hope they do haha.
I forget what their current official comment is about this. Let’s try paging Shoe. and see fi he can enlighten us.
Sadly, I believe he is off during the weekend so we will have to wait till Monday. 
Didn’t they say bots won’t be added because it’s way too difficult to make them like real players in terms of movement?
Would be nice to have a lan mode for lan parties of for one on ones with local friends at one location
[quote=“frenziedCucumber;32914”] simply go arround the map without kill people
^^[/quote]
And therein lies the problem. Theyre called “Objektives”! If youre just running around the map (or in the case of terminal, hiding out inside one of the buildings, especially as attackers), focused on killing people, then you truly are doing it wrong.
All the bots in the world are not going to teach people to complete the objectives. And I dont care what your k/d ratio is–at the end of the round, if it says you lost, then you lost. Its a team based, objective based game and I am starting to believe that is way too complicated for most people to wrap their head around.
Then again, offline bots are a wonderful idea. Maybe people will fulfill their latent Phantom and Vasilli fantasies without subjecting the rest of us to them. At least we dont have covert ops ripping people’s pants off this time around 
if all you want ito do is run around and do nothing you can
got this from another site its how i played around with aimee 2 updates prior to her release
open up your console and type in “switchlevel xxxxx” with “xxxxx” being one of the following:
nuf_tut [Tutorial]
shooterentry [Some sort of test map]
obj_bridge
obj_canarywharf [Underground]
obj_dome
obj_trainyard
obj_victoria [Terminal]
obj_whitechapel [Chapel]
obj_dockyard
exe_canal [Market]
exe_overground
exe_gallery
So for example, if you wanted to load into Trainyard, you would type:
switchlevel obj_trainyard
Ability Switching
Now you have your preferred combination of map, merc and weapons, you’ll now probably want to try out various abilities. Well never fear, the relevant commands are down here:
Set SGPawn Items (A_ActiveHealingAura_01)
Set SGPawn Items (A_AirstrikeMarker_01)
Set SGPawn Items (A_AirstrikeMarker_02)
Set SGPawn Items (A_AmmoPack_01)
Set SGPawn Items (A_ConcussionGrenade_01)
Set SGPawn Items (A_DeployableCover_01_DeployableItem)
Set SGPawn Items (A_FragGrenade_01)
Set SGPawn Items (A_GrenadeLauncher_01)
Set SGPawn Items (A_HealthPack_01)
Set SGPawn Items (A_HealthPack_02)
Set SGPawn Items (A_HeartbeatSensor_01)
Set SGPawn Items (A_IRGoggles_01)
Set SGPawn Items (A_Martyrdom_01)
Set SGPawn Items (A_Mine_01)
Set SGPawn Items (A_Molotov_01)
Set SGPawn Items (A_OrbitalLaser_01)
Set SGPawn Items (A_RocketLauncher_01)
Set SGPawn Items (A_SelfRevive_01)
Set SGPawn Items (A_SmokeGrenade_01)
Set SGPawn Items (A_StickyBomb_01)
Set SGPawn Items (A_ThirdEyeCam_02)
Set SGPawn Items (A_ThirdEyeDevice_01)
Set SGPawn Items (A_ThrowableKnife_01)
It should be obvious what these all are.
To have two custom items equipped, use a comma to seperate them. The first will occupy your ‘Q’ slot, the second your ‘E’ spot. So for example, if you wanted an Airstrike Marker as your Q ability and an Ammo Pack as your E ability, you would type:
Set SGPawn Items (A_AirstrikeMarker_02, A_AmmoPack_01)
The following commands are also available, however I personally could not get any of them to work. If anyone else is able to get these working in some fashion, please tell me then I’ll update this guide with how to do so.
Set SGPawn Items (A_ActiveCamo_01)
Set SGPawn Items (A_AmmoStation_01)
Set SGPawn Items (A_Artillery_01)
Set SGPawn Items (A_Blowtorch_01)
Set SGPawn Items (A_C4_01)
Set SGPawn Items (A_C4Wireless_01)
Set SGPawn Items (A_Defibs_01)
Set SGPawn Items (A_DeployableCover_01)
Set SGPawn Items (A_Grenade_01)
Set SGPawn Items (A_HackingDevice_01)
Set SGPawn Items (A_HealingStation_01)
Set SGPawn Items (A_HelpUp_01)
Set SGPawn Items (A_ObjectiveCarryItem)
Set SGPawn Items (A_LaserPainter_01)
Set SGPawn Items (A_PDA_01)
Set SGPawn Items (A_Pliers_01)
Set SGPawn Items (A_ReviveGun_01)
Set SGPawn Items (A_Screwdriver_01)
Set SGPawn Items (A_StickyMine_01)
Set SGPawn Items (A_SupplyCrate_01)
Set SGPawn Items (A_ThirdEyeCam_01)
Set SGPawn Items (A_Tomahawk_01)
Set SGPawn Items (A_Turret_01)
Now you’re in a map, you will only be able to choose from Sawbonez, Proxy or Fragger. If you want to use any of the other mercs you will first have to type in one of the following commands:
Vassili / Aimee / Phantom / Redeye:
set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_01_Gameplay.Pawns.A_CovertOps_01
set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_02_Gameplay.Pawns.A_CovertOps_02
set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_03_Gameplay.Pawns.A_CovertOps_03
set SGPlayerReplicationInfo m_SlotArcheTypes CovertOps_04_Gameplay.Pawns.A_CovertOps_04
Proxy / Bushwacker / Fletcher:
set SGPlayerReplicationInfo m_SlotArcheTypes Engineer_01_Gameplay.Pawns.A_Engineer_01
set SGPlayerReplicationInfo m_SlotArcheTypes Engineer_02_Gameplay.Pawns.A_Engineer_02
set SGPlayerReplicationInfo m_SlotArcheTypes Engineer_03_Gameplay.Pawns.A_Engineer_03
Skyhammer / Arty / Stoker / Kira:
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_01_Gameplay.Pawns.A_FieldOps_01
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_02_Gameplay.Pawns.A_FieldOps_02
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_03_Gameplay.Pawns.A_FieldOps_03
set SGPlayerReplicationInfo m_SlotArcheTypes FieldOps_04_Gameplay.Pawns.A_FieldOps_04
Sawbonez / Aura / Phoenix / Sparks:
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_01_Gameplay.Pawns.A_Medic_01
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_02_Gameplay.Pawns.A_Medic_02
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_03_Gameplay.Pawns.A_Medic_03
set SGPlayerReplicationInfo m_SlotArcheTypes Medic_04_Gameplay.Pawns.A_Medic_04
Fragger / Thunder / Nader / Rhino:
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_01_Gameplay.Pawns.A_Soldier_01
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_02_Gameplay.Pawns.A_Soldier_02
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_03_Gameplay.Pawns.A_Soldier_03
set SGPlayerReplicationInfo m_SlotArcheTypes Soldier_04_Gameplay.Pawns.A_Soldier_04
Once you have done that, kill yourself / tap out and your chosen merc will replace the first merc slot.
Begins a single-player game
set SGGameInfo Timelimit 999 | set SGGameInfo m_minplayers 1 | set SGTeamInfo respawntime 0 | set SGTeamInfo m_minimumrespawnwaittime 0
You know hackers can program bots to harvest XP? Why not make sandbox single player version of DB… but bugs.
How they fixed Stoker broke Stoker…
[quote=“frenziedCucumber;32914”]why do u don’t add like in tf2 offline mode with bot for exercise
beacause I hate people who was rlly bad or shoot the ground or simply go arround the map without kill people
^^[/quote]
as it was mentioned in the other thread, you don’t need to be offline to play with bots (if you know what I mean)
I know but figured this was better and i dont k ow hownto do spoiler thingies
There’s a different breed of them… one that uses the code, the other makes the code. You get credibility points towards your career if you’re a coder. As for the user… well… they’ll keep ruining the game.