Dirty Bomb is hiring!


(Jan S.) #1

There’s a new page on official DB website, http://www.dirtybomb.com/careers/
I just thought I’ll share this with you, maybe someone will be interested :slight_smile:
I woud apply, but I’m currently in different country and still have to finish school :smiley:

We’re growing the Dirty Bomb development team significantly. Whether you’re an industry vet or a modder with homegrown dev skills, we’d love to talk to you about a career at Splash Damage.

Keep an eye on this page if there’s nothing that suits you yet. Dirty Bomb has a bright future, and we want you to be a part of it!


(GatoCommodore) #2

2D GAME ARTIST
THE ROLE
As a 2D Game artist on Dirty Bomb, you’ll be responsible for creating and polishing a variety of high quality art and illustrations to be used throughout the title.

Working closely with both the Art and UI teams, you’ll be creating items for the in-game store, producing icons, and posing and painting-over 3D characters and environments.

RESPONSIBILITIES AT A GLANCE
Design and set up scenes for in-game screenshots
Pose and paint over 3D characters to a cinematic quality
Paint in-game Store items such as cases, boosters, and Loadout Cards
Create various UI elements such as icons

Strong talent for photography, image composition and scene lighting in general

i remember someone tried to make a daylight chapel and that guy who tried to design vertical jungly hole map

also for the UI thingy @Shinywindow made some right?


(K1X455) #3

Will they take a De-Bugger?


(GatoCommodore) #4

probably


(K1X455) #5

probably[/quote]

doesn’t say


(GatoCommodore) #6

probably[/quote]

doesn’t say[/quote]

PROGRAMMING
Coherent UI Programmer(s)
Gameplay Programmer(s)
Graphics Programmer
Senior Gameplay Programmer(s)
Systems Programmer

probably debugger is non specific job and everyone need to atleast know how to


(Xyfurion) #7

probably[/quote]

doesn’t say[/quote]

PROGRAMMING
Coherent UI Programmer(s)
Gameplay Programmer(s)
Graphics Programmer
Senior Gameplay Programmer(s)
Systems Programmer

probably debugger is non specific job and everyone need to atleast know how to[/quote]

Every programmer is a debugger as every programmer will spend 30% of his time writing new code, 60% debugging the code, and 10% pulling his hair out in frustration.


(N8o) #8

probably[/quote]

doesn’t say[/quote]

PROGRAMMING
Coherent UI Programmer(s)
Gameplay Programmer(s)
Graphics Programmer
Senior Gameplay Programmer(s)
Systems Programmer

probably debugger is non specific job and everyone need to atleast know how to[/quote]

Every programmer is a debugger as every programmer will spend 30% of his time writing new code, 60% debugging the code, and 10% pulling his hair out in frustration.[/quote]

An accurate division of time.


(K1X455) #9

That’s a very Gen Y type of Programmer…

Here’s my version

A programmer is someone who:

35% writes and tests new code
25% debuggs the code
40% documents the written code


(Amerika) #10

probably[/quote]

doesn’t say[/quote]

PROGRAMMING
Coherent UI Programmer(s)
Gameplay Programmer(s)
Graphics Programmer
Senior Gameplay Programmer(s)
Systems Programmer

probably debugger is non specific job and everyone need to atleast know how to[/quote]

Every programmer is a debugger as every programmer will spend 30% of his time writing new code, 60% debugging the code, and 10% pulling his hair out in frustration.[/quote]

Actually, about 60% of your time is spent thinking about what you want to do an how not to F it up.


(KUST__LunarTM) #11

[quote=“sweetColumn;c-221980”]
also for the UI thingy @Shinywindow made some right?[/quote]

If you mean the text changes, that was me.