I’ll try to give some constructive criticism, because these changes will not only affect the gameplay. These changes might result in changing the maps (since i’ve not played a lot of hours (but surely enjoyed them!) I don’t know all the map names.
Personally I think the change from Class to Character based load outs is a pretty good idea. Since this will allow more strategies to be effective on a map. With more combinations of abilities the new combinations will allow some pretty interesting tactics to arise. The negative part of this is that it could be harder to form a team. The chance that a lot of players prefer the same character is pretty big. If the abilities are split too much, you would have people playing a character that doesn’t fit their playing style. This could ofcourse result in a negative result for the team. I think the character based gameplay is more of a change to keep the public servers alive, but might kill the competitive gameplay.
Classless objectives:
If anyone can plant a c4, it will be a lot harder for the defending team to defend certain spots. Killing and gibbing the engineer will give the defending team time to regroup, reposition etc. If you change this to a classless object, the defending team will never have a moment of rest. This means that it’s a lot easier for the attacking team to plant the c4 (this will also take away some of the exciting parts of planting and defusing the c4’s). Thus to give the defending team a the same advantage as the defending team it might be needed to adjust the maps a bit.
Removing frag grenades:
At the moment I don’t have the feeling that grenades are being spammed. If you compare the amount of grenades availabe in DB to for example ET or RTCW, the amount of available grenades is a lot less. In DB ammo packs won’t give grenades, thus leading to less grenade spam. This was a feature in ET and RTCW that enabled the grenades spam. Also I personally prefer to have at least one grenade. Not just to “spam” away, but to throw the grenade strategically. The grenades have or will be downsized in power and that should decrease the feeling of “spam” even more.
Alternate Weapons:
This is an epic update in my opinion. I do feel like the some guns are more my style, but the character isn’t. This will force me to use a weapon that doesn’t feel comfortable to me. Ofcourse there should be difference between classes/characters (not that we have medics with soldier weapons).
Anyway that’s how I feel about the upcoming updates. I am willing to try them of course, so my opinion might change after I’ve tested the updates