Hi ! I compile map with “Q3Map2 2.5.16” :
C:\Program Files\GtkRadiant-1.4\q3map_2.5.16_win32_x86\q3map2.exe" -fs_basepath "D:\Jeux\jediacademy\GameData" -fs_game "base" -game "ja" -light -bouncegrid -deluxe -dirt -dump -fast -filter -patchshadows -v -bounce 4 -bouncescale 1.0 -compensate 2.0 -dirtmode 1 -dirtdepth 128 -dirtscale 1 -dirtgain 4 -gamma 1.8 -samplesize 16 -lightmapsize 128 -samples 3 -scale 1.0 -super 4
I show you that because you can see I use the “dirtmapping” but i have problems with this settings during the compilation :
— Light —
Adding debug border to lightmaps
Cheap mode enabled
Cheap grid mode enabled
Enabling Challenge Pro Mode Asstacular Vertex Lighting Mode ™
Generating deluxemaps for average light direction
WARNING: Unknown argument “-dirt”
Dumping radiosity lights into numbered prefabs
Fast mode enabled
Lightmap filtering enabled
Patch shadow casting enabled
Radiosity enabled with 4 bounce(s)
Bounce (radiosity) light scaled by 1.000000 to 0.250000
Lighting compensation set to 1/2.000000
Enabling randomized dirtmapping
WARNING: Unknown argument “1”
Dirtmapping depth set to 128.0
WARNING: Unknown argument “128”
Dirtmapping scale set to 1.0
WARNING: Unknown argument “1”
Dirtmapping gain set to 4.0
WARNING: Unknown argument “4”
Please, what I have to do ?
(sorry for my bad english)