Did they just nerf the Dreiss AR... again?


(CCP115) #1

You have got to be kidding me. This weapon just keeps getting worse and worse.


(reliableTortoise) #2

its pretty good in the right hands if you are good at tracking stuff but yeah it got nerfed again


(sinKrin) #3

Did it? I don’t play with it often but had a great game with it on Chapel yesterday. What exactly have they nerfed on it?

(Shout out to RandallFlagg BTW for being an awesome medic in that game and keeping me on my toes)


(irishrOy) #4

SHeesh, RandallFlagg.
Man, I see this name rather often lately. (Randall Flagg is the name of a relatively bad but cool opponent in Stephen King’s The Dark Tower-cycle and Flagg also appears in some other books of King).

Long days and pleasant nights!


(sinKrin) #5

I wasn’t aware he was a character in the Dark Towers books :slight_smile: I’m not really a Stephen King fan but remember him from the TV adaptation of The Stand where he was the antagonist (besides the super-flu)


(GregHouseMD) #6

The Walkin’ Dude!

Anyway. I believe reload times was increased from 2s to 2.2s. I have no idea how significant that is. I mean, reloading in combat is never really healthy, and outside it doesn’t really matter all that much. Unless you’re using K121, I guess.


(Eox) #7

Heh. 0.2 reload time added. They just gave it an additional 10% reload time. As a guy who loves the Dreiss AR, I think that It’s not a big deal.


(sinKrin) #8

Ah, was that it? Not too big a deal then :slight_smile:


(watsyurdeal) #9

Tapfire, aim for the head, 3 headshots is enough to kill a fragger.


(CCP115) #10

Big deal or not, this isn’t helping the Dreiss AR much. I can rarely find a suitable range for it with the terrible ADS, and even if I do find a comfortable sniping spot, automatics are so accurate they give me a run for my money.


(animatedFrog) #11

SD will not be satisfied until Arty and Kira start using their pistols as primaries.