devmap: Trouble starting localhost: wont Iniatialize shaders


(DarkMatrix) #1

Yes, for some reason it won’t initialize my shaders :disgust:
Does this for any map I try to test/
I don’t get it: I haven’t done a anything with them.

I have one shader in there custom, a terrain one, that i added to shader list, course, but the problem persists even if I remove it.

I’m stumped… :disgust: :???:


(Drakir) #2

I assume you are trying to devmap in /sv_pure 0 ?
If not then your shaders that is not in a .pk3 file will not load.


(DarkMatrix) #3

Yep, sure am :disgust:


(Drakir) #4

If you have several custom maps u may want to check the pk3´s for shaderlist.txt

Alot of mappers add the shaderlist to their pk3 and when radiant loads it will get the shaderlist from the pk3 with the last character from A-Z like a.pk3 loads before b.pk3, so if booth a and b had the shaderlist inside them it would load the one from b.pk3

Best way is to remove all custom maps while mapping.


(DarkMatrix) #5

ah yes, I deleted costum maps and it fixed my loading problem. It seems it also fixed my gun not reloading in my map :clap: