What would you personally prioritize over anything else at the current moment?
Development Priority Poll
The game feels like it’s in a decent spot right now and it doesn’t need to pump out more content in the immediate future, so I hope they tackle some of the bigger issues. Inventory overhaul would be a close second for me, especially if it includes a crafting overhaul. I miss the old system.
If “Fix EV hitbox” was an option that’d take my vote.
Lack of CMM is why a lot of my friends don’t play this game. While I don’t expect it to be perfect when it comes out, at least it will allow us to play together on a team reliably which would be a huge improvement.
Don’t really care about CMM, it’s going to be nearly useless in Aus. The games performance is the most annoying thing currently; the freezes, framedrops, server issues and weapon swap bugs.
I think your poll is reasonable and nearly every option will be coming in the future, except for the option you voted for, lol. I think SD has committed to the current loadout system and players have spent too much money for them to scrap it. I know it’s beta and anything is subject to change, I just highly doubt the current system is going anywhere.
@SnakekillerX said:
Lack of CMM is why a lot of my friends don’t play this game. While I don’t expect it to be perfect when it comes out, at least it will allow us to play together on a team reliably which would be a huge improvement.
Yeah because I can never get on your team. :’(
I didn’t see the long term stability option. That would definitely be my vote. I’d like to get all of the problems I, and many other plays have ironed out. The FREEZES (most annoying thing at the moment), server issues/teleporting/rubberbanding or whatever, and other irritating issues.
Once they start on balance the community will never quiet down
Let’s get some more new maps and mercs before the community sends them into another year of balance change hell
Balance . Necessary so any future additions are fitting to the game
Man, I hate RNG in this game, even if I have to buy something there is too much RNG, I wish at least I can buy a elite case for a specific merc, not for a group of mercs. Then if devs want the card have to be with RNG, so be it, at least I think it’s fair.
Or option B: role specific cases, i.e.: Engineers Elite Case instead of Elite Case A/B.
Voted for merc balance, but to be honest I would never refuse more maps. Dockyard and Vault were two extremely welcomed additions to the game, but we still need more of those. 
@SnakekillerX said:
Lack of CMM is why a lot of my friends don’t play this game. While I don’t expect it to be perfect when it comes out, at least it will allow us to play together on a team reliably which would be a huge improvement.
That’s what everybody said about the changes from Ranked Season 2 to Ranked Season 3, and look at how much of a disaster Ranked Season 3 turned out to be. As it stands, Casual Matchmaking is simply Ranked in a 6v6 environment without progression.
As for the thread itself, I feel Merc & Weapon balance is most important, including:
- Thunder’s Concussion Grenade
- Burst Rifles
- Shotguns
- Sniper body shot damage
- Health Station (the healing rate is simply too high)
I pray for the day where I no longer get 1 shotted for 100+ health by a flying shotgun proxy.
I also want to make note of the maps. A lot of the base maps do need reworking, as some sections of maps are very poorly designed (Trainyard second stage, Underground first stage, Terminal first stage, Bridge last stage, Chapel last stage are a few).
Competitive obviously.
Without a decent competitive mode you wont have reliable game data to balance the game. I don’t crave for meta shifts, I crave for balance. If 5vs5 stopwatch with collision and friendly fire is the gamemode of choice, let’s go all in and start developing this game for it to happen.
Promote the existing competitive scene, the community events and make official events with prize pool. This will increase game visibility. Shooters are marketed as competitive nowadays. This game is quite old now, if comp is not focused on it’ll just be ded.
Balance!
Long-Term problems!
Competitive!
Less RNG!
And I pray that future events would give something to comp mode while it is ongoing cause I was surprised when I find out that you don’t get anything special from playing comp during an event such as this, considering the devs made the game that focuses on it.
Wanted to vote 2, but could only vote on one. Personally I want to see a BIG focus on more content, as well as some good reworks/balance of older content.
Turtle and Vault are a really nice start to what I can only hope are good things to come. Not only this, but Dome being removed from rotation while it’s being reworked also shows SD are looking back on old content too, which is definitely nice 
I think a couple of the mercs could do with a bit of a tweak/balance, along with a couple of the guns… We’ll see what they’ve got in store though. Events and cosmetic things are nice to keep the $$$ coming in, but I don’t want them to be a priority.
WANT MORE MERCS!
EDIT: Should probably state, I do NOT want to see any more gamemodes though. I think Execution was not the best addition to the game, and I’d rather more focus went into Obj/SW maps and improvements.
we need more content ! Love they finally made dockyard and vault but hell I’d even pay for more maps. Would love more mercs in the pipeline too! I guess 2nd choice would be long term problems…
@FalC_16 said:
hell I’d even pay for more maps.
Please don’t give them ideas…
@AlbinMatt said:
@FalC_16 said:
hell I’d even pay for more maps.Please don’t give them ideas…
at this point paid DLC would even split the community more…but you know what I meant ^^
I want a balance patch more than anything else right now to truly enjoy all the new content.
Squashing all those annoying issues which have been plaguing the game for a long time now would add to that.