Guests: massE,level designer. The White Lycan, Senior artist
This stream was focused on what comes next in the summer squash
there are two confirmed bug fix updates, and then a final update improving all of the maps.(unknown date)
Increasing performance:
Looking at OOB(out of bounds), lighting, post-processing filters, and filtering assets to ensure that they are appearing on the right modes. This will improve performance, as well as making the colours more vibrant.
Stitching: Taking a bunch of objects in the map and make it into one, ex: CDA barrels stacked on top of one another to reduce the amount of draw-calls. (Draw-call: To draw an object on the screen, the engine has to issue a draw call to the graphics API (e.g. OpenGL or Direct3D). Draw calls are often expensive, with the graphics API doing significant work for every draw call, causing performance overhead on the CPU side.)
Unnecessary little gaps or cracks that can hide HB sensors, mines, other projectiles, and objects inside making them indestructible will be part of the map pass.
Trainyard: Some performance improvements, and several balance changes for the attackers side. Less of complete loss of progress on attacks, more about slowing down enemy team rather than choking them out.
Encouraging players to play for secondary objs as much as primary ones, CDA theme to denote the importance of the secondary obj area, yellow sign aove the generator can be used as a target for lazers or airstrikes. This is to encourage destroying generators through damage rather than c4.
More toilets in the future. And showers. Filling the space, and reducing bland and generic spaces like the execution maps. Removed the shelf with boxes due to inconsistency depending on settings, and aimed to replace it with solid cover.
Attacker spawn point moved forward, and both delivery points are on the same side of the container.
(both facing attacker side.)
Also to make an area where mercs can scrub eachother down so get on them fanfics bois 
Link to upcoming balance changes: http://forums.dirtybomb.nexon.net/discussion/32120/summer-squash-part-ii-upcoming-balance-changes#latest
Link to vod: https://www.twitch.tv/dirtybomb/v/86610525
Sorry for the crap formatting.
As always, feel free to add anything I missed ^^