DEV STREAM Round-Up: 4th January 2016 [New maps?]


(Faraleth) #1

Remember, as always, unless specifically stated as confirmed, please take everything with a grain of salt.

Were you aiming to find out something else? Was there something that you’re turtley dying to ask? Check out the FAQ here: http://forums.dirtybomb.nexon.net/discussion/17544/dev-nexon-stream-faq

Environment Art/Level Design:

  • Originally the wall-jump feature wasn’t a major part, which explains some of the map design for older maps, however newer maps will have a higher focus on this mechanic, rewarding skilled players with interesting map design routes.
  • For execution maps they want to focus heavily on the feedback and responses from the first 2 maps, as this will be important in designing execution maps going forward.
  • “Player guidance” is key for maps, as it is a design theory which artificially guides the player in the correct direction. This can also be used to point out key things to the player such as side objectives or wall-jump locations.
  • An early block-out/sneak peek of Dockyard can be found here: https://www.reddit.com/r/Dirtybomb/comments/3zgl09/dockyard_teaser_early_blockout_image/

General:

  • Dockyard - “Using ‘Battersea’ assets with a new layout.”
  • The background image on stream is the Power Station in the Dockyard/Battersea map.
  • New work-in-progress title for an Execution map “Gallery”. This is subject to change, as the map is still in its block-out stages.
  • There will be more Obsidian cards in the future, however there currently are no announced plans. Keep an eye on social media for future possibilities!
  • There was some discussion on trinkets and they have “some ideas” for future trinkets. This hopefully means more will be coming in the near future, but no ETA or specifics on these yet.

Extra Info:

  • Guest: ElectricSheep - Environment Artist
  • shoe. missed an incredible opportunity for a 50 Shades Of Grey joke. I am disappointed (He was trying really hard but it just never flourished as he had hoped).
  • We need a duck that quacks when you shoot it, shoe. said so.
  • Check shoe.’s twitter after the stream for a video of the ‘drinking bird’.

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  • Faraleth

(Jan S.) #2

Are there some Battersea pictures or something avaible? I would love to see how that map looked.
Also, yes, Im aware of the NDA that was probably on while this map was a thing


(Faraleth) #3

@JohnS sadly anything like that will be under the alpha or closed beta NDA :frowning:


(Cappe) #4

Not a fan of the walljumps hope they don’t over do it with those.


(DMaster2) #5

Agree here, i hope it doesn’t end up in a terrible map because of that.


(LifeupOmega) #6

[quote=“JohnS;133868”]Are there some Battersea pictures or something avaible? I would love to see how that map looked.
Also, yes, Im aware of the NDA that was probably on while this map was a thing[/quote]

I think that anything from that is NDA, but I know there’s also footage of Dockyard up from a few months back.


(thoroughPistachio) #7

Ppl wanna hear about merc tweaks. The game has some desperate needs.


(MilkyBear) #8

Still no news on next merc, so sad.


#9

[quote=“JohnS;133868”]Are there some Battersea pictures or something avaible? I would love to see how that map looked.
Also, yes, Im aware of the NDA that was probably on while this map was a thing[/quote]

Here, have some leaked footage from Dirty Bomb alpha.


(FalC_16) #10

[quote=“Kaur;134106”][quote=“JohnS;133868”]Are there some Battersea pictures or something avaible? I would love to see how that map looked.
Also, yes, Im aware of the NDA that was probably on while this map was a thing[/quote]

Here, have some leaked footage from Dirty Bomb alpha.

wow that power plant looks like the one from Red Alert.


(Aazhyd) #11

New maps are very welcome. I hope we can try them out soon.

Any indications that new game modes may be coming?


(Tanker_Ray) #12

So… no clues about the next fine tuning…?

Thunder and Phantom?

Timik and Fel-IX?

:frowning:


(Tanker_Ray) #13

At some point of time, seems like Devs are evading some significant issues…

I can just feel it, whenever I check out your latest Dev stream round-ups.


(MilkyBear) #14

[quote=“ThunderPro;134205”]So… no clues about the next fine tuning…?

Thunder and Phantom?

Timik and Fel-IX?

… :([/quote]

I kinda like the Timik now. I wont mind if they keep it that way.


(Feley) #15

[quote=“sympatheticMotorcycle;134218”][quote=“ThunderPro;134205”]So… no clues about the next fine tuning…?

Thunder and Phantom?

Timik and Fel-IX?

… :([/quote]

I kinda like the Timik now. I wont mind if they keep it that way.[/quote]

It’s probably still inferior, but I like it as well :smile:
Concussions need buff (something like 100 xp damage to EV or insta gib downed players, but it probably needs buff)


(BananaSlug) #16

if they will add that duck this will be 10/10 IGN best game of the 2139th