Hi
I need to detect if a grenade has hit a brush. For now I have a func_explosive which when hit by a grenade triggers its pain routine. However that only happens when the health key is set between 1-19, which results in the func_explosive being destroyed.
Unfortunately I need to be able to continously detect if a grenade has hit, and I can’t seem to resurrect the func_explosive.
Any pointers on how to resurrect a func_explosive?
Any ideas on how to generally detect if a grenade has been thrown at something?