GENERAL
- Tweaked hitboxes to more accurately match character models
- Head Hitboxes 3% Smaller
- Reduced leg hitbox damage multipliers to 80% upper leg, and 60% lower leg
- Reload While Sprint
- Horizontal recoil behavior updated, reducing sideways movement (Again)
- Packs, grenades, and mines can now be thrown while sprinting
- Can now Change Mercs with out leaving the game.
- Improve Collisions
- Hit Sound (Body and Headshot) Pitch Modifier now located in Menu
- Medic Paddles now more responsive
- Medic receives a revive shield for 1.5 seconds or until a shot is fired.
- Added Ability for Pick up Same Class Guns on the Ground for Ammo
- Arty’s Arty places a dot in the middle but when confirmed adds a halo of damage radius.
Performance Tweaks:
All Maps Work with SLI and ATI Whatever
All Maps now have the Graphic leaks filled for max FPS.
Anti Lag First Round of Tests.
50% of Anti Cheat Activated.
ARTY
- Reduced bullet spread
- Decrease assault rifle damage to 25 (from 30)
- Reduce Clip Size
- Faster Recoil Recovery
- Increased artillery strike cooldown to 25s (from 20s)
- Reduced artillery strike shell damage to 75 (from 85)
- Artillery strike now takes longer to call down
- Artillery strike calls down 3 shells at a time instead of 1
- Artillery strike now has a maximum of 2 charges
- Reduce effective area
RHINO
- Increased minigun damage to 9 (from 8)
FRAGGER
- Reduced machine gun damage to 12 (from 13)
- Increase MG recoil
- Reduce ROF by 5%
THUNDER
- Reduced machine gun damage to 19 (from 20)
- Increase MG recoil
- Reduce ROF by 5%
NADER
- Reduced machine gun pistol damage to 12 (from 13)
- Reduced grenade launcher fire interval to 0.6s (from 0.7s)
- Fixed Air Burst Bug and Grenades no longer Bounce but Exploded on contact.
- Reduced Damage Area.
BUSHWACKER
- Increase Speed By 5%
- Reduced M9 pistol damage to 14 (from 15)
- Reduced SMG bullet spread
- Turret can now be placed on any flat surface.
PROXY
- Increase health to 100hp (from 75)
- Reduced machine pistol damage to 11 (from 12)
- Updated shotgun fire and reload animations
FLETCHER
- Shotgun range increased
- Shotgun now carries 7 shells (from 6)
- Now has a machine pistol as secondary weapon
SAWBONEZ
- Decrease SMG damage to 12 (from 13)
- Screwdriver replaced with pliers (increasing repair speed)
- Now heals self at 25% base rate instead of 30% but continues to heal to 75% after being shot.
- Med Pack Time Decrease 15% (Allowing 4 Packs)
- Reduce SMG bullet spread
- Reduce SMG recoil
STOKER
- Reduce Spread
- The Ammo Station is now persistent and can be reclaimed
- Increased damage of Assault Rifle to 17 (from 15)
- Increased Assault Rifle recoil slightly
- Increased Assault Rifle fire rate to 600rpm (from 550rpm)
AURA
- Increase health to 100hp (from 75)
- Screwdriver replaced with pliers (increasing repair speed)
- Updated shotgun fire and reload animations
- Now heals self at 25% base rate instead of 30% but continues to heal to 75% after being shot.
PHOENIX
- Screwdriver replaced with pliers (increasing repair speed)
- Now heals self at 25% base rate instead of 30% but continues to heal to 75% after being shot.
- Area Heal Increased 15%
- Area Heal Cooldown decreased by 10%
- Reduced SMG damage to 8 (from 9)
- Reduce SMG bullet spread
- Reduce SMG recoil
VASSILI
- Screwdriver replaced with pliers (increasing repair speed)
- Reduced machine pistol damage to 11 (from 12)
- Gun Must Un-Scope for Every Shot to Load New Bullet Unless Crouched or Standing Still.
- Headshots Gib
AIMEE
- Increase health to 100hp (from 75)
- Screwdriver replaced with pliers (increasing repair speed)
- Sniper rifle body damage increased to 45 (from 40)
PHANTOM
- Increased all movement speed by 17%
- Screwdriver replaced with pliers (increasing repair speed)
- Reworked melee attack timings
