I want to make a moving tank (based on the one in SP SFM mission) that can be damaged only by Dynamite, PanzerFausts, or multiple grenades.
All my attempts so far have only needed 1 grenade to destroy them.
I’d also like it to just stop when it’s hit, rather than vanishing.
Any ideas?
For the tank, I’m using a weap-clipped script_mover with the model2 key, with 2 tracks made in the same way attached.