Destorying Deployables by charging defibs


(GeekyNerd_FTW) #1

It may work with other things, but im only certain with the motion sensor. If you stand on it, look at it, and chrage your defibs it will be destroyed.


(Dysfnal) #2

BTW this could be in general chat as far as I’m concerned


(Equanimity) #3

I think it would be cool to be able to ‘emp’ deployables with your defibs, duration scaling based on how long you charged them. It’d be a neat little addition to add some spice to medic play. Obviously this wouldn’t apply to sparks. The times where this would come in handy would be few but it would be a nice option to have.


(GeekyNerd_FTW) #4

@Dysfnal Alright, I’ll post it there :smiley:


(Dysfnal) #5

@Equanimity but why not just destroy the deployable?


(Equanimity) #6

A light defib tap to disable a heal station or turret for a couple seconds is quicker than destroying said turret or heal station and could allow for a quick play while it is disabled. A silly idea but a fun one


(BananaSlug) #7

didnt you made 2 threads? you could ask mod to move it for you