So as many of you may know, unreal has two mouse scaling values in the config files that make things not quite raw input. Dirty Bomb has also always had these values on by default and required manual changes in the config.
(See: http://www.crossfire.nu/articles/view/id/990/page/3 )
The reason for this thread is that recently while looking through configs on new installs or installs where I deleted the config and let it be replaced by DB automatically, these values are set to 0. So did Splash Damage change these values or am I missing something? I double checked by creating a new install on a fresh machine and account I had, and the config was at the new 0 values even after playing matches.
If this is a change they made I like it, I just want to know so I can inform the admin at one of the sense calculator sites. Not having a good calculator has been a pain when I go to CS;GO as my sense is very very slightly different due to the calculators using the default unreal values and me using the 0 values.
Any community or dev peeps wanna confirm this for me?
TL;DR Did the default mouse scaling values in the config change?