While compiling a Q3map Debug window popped and it listed a bunch of stuff which said something like “Entitiy2, Brush 115: duplicate plane”. This went down the whole window, not all brush 115 though. I was wondering what this means and how to fix it.
debug window
blushing_bride
(blushing_bride)
#2
i think i had this problem ages ago, you need to press the brush cleanup button. It should go through and fix all your dodgy brushes. Make sure you back your map up first because i seem to remeber someone else had a problem with this.
