Dear Friendly AI.... WHAT THE **** ARE YOU DOING!!!?!?!?


(ChaosShadow00x) #1

So while i’m down here, single handedly doing a rather amazing job despite that the entire enemy team is storming the place, your all off capping command posts within the last 2 minutes, doing random, i dont even know what…

Where are you? your my colors, are we NOT on teh same team? Why am i the only one here? Wheres my support, how come i’m left to fend off these impossible odds alone. I’m good, but not good enough to solo 8, pro level NPC’s who land nothing but headshots with elite reaction times, all while having to complete an objective.

Why are you medic, who said you’d revive me, not doing your job? Your only 10 feet away, and i missed the respawn to wait for you. Why are you trying to fend off impossible odds by your self, instead of getting me up so i can help you?

Why, Mr.Soldier, trying to fight enemies on the other side of the wall when i’ve single handedly cleared out the area, and are holding them back, when you COULD be doing your job, and placing the charge. It only takes a few seconds, and then you can go back to your death march into enemy territory.

Why, oh why NPC’s are you grabbing the bag as a light, and then sprinting full bore into a fortified enemy line, while me as a heavy slowly trugs behind you trying to catch up…


Splash… This isnt fun. I’m having to single handedly support my entire team, switch to classes i dont like playing, and over all just withstand an extremely frustrating and, well, just stressful situation…

I feel like just because i’m level 16 that the AI which is obviously capable of being competent, is acting like a bunch of unskilled 10 year olds who have never played, going against a highly organized elite team of NPC.

I can understand that you dont want players to just idly stand by, but so what? If they want to play a cheasy , lousy game let them. They wont get the XP, and its just a ton of NPC’s theyre not hurting any one real. The rewards will be marginal at best for the lazy player. Let them ruin their game experience thats their fault.

I just want to have a good, competitive solo match with AI who will support the team, defend objectives. When i’m the guy with the objective, i’d like to see allies supporting me, following me, keeping me covered, healed and generally up and moving.

Hell, i dont even care if its me, i’ll glady be the support. But not if theyre this retarded. I played a game yesterday, where we FINALLY got the fuel to the jet… you know what happened? The guy carrying it, got 97%… NINETY FREAKING SEVEN PERCENT!!! when one guy showed up, and the AI stopped what he was doing, returned fire for 2 seconds, and got killed. I couldnt believe it… by the time I picked up the objective, it was too late. The enemy had already swarmed us and killed every one with headshots…

Splash… I understand, i really do… But this isnt fun. More often then not, i’m just fustrated at the end of a match, not because we were competitively pushed back and finally defeated, its because my team is running around, doing shoddy middle of nowhere turret/mine placement, performing objectives that dont matter, not doing what theyre supposed to, and because i have to do everything my self, and just… cant… I’m good, far from the best, but thats why i play medium.

I’m not the only one with said feelings. Its a large gripe, and the only issue me, and all my friends have. The AI is a major blockade for people who cant dig the online experience. I’d go as far as saying its the only thing preventing Brink from being a truely amazing game. But, as a result, is thoroughly unenjoyable if your not with a full team of players. Of course i dont actually know because i cant, atm. My connection is dropping in and out, i believe the major line is damaged and i’ve called it in, but until then, i’ve gata play with shoddy AI who wont do their job.

Heres the kicker… The AI is OBVIOUSLY capable of being well organized and coherent. Observing the enemy, they heal, buff, aggressively push forward and complete objectives. From what i’ve gathered, the higher up you get, the worse the friendly gets. WTF is with that? So the more i play the dumber my team is? No… No… Thats retarded…

This problem is most glaring during the Be More Objective challenge. If your level 15, you cant get near the objectives. Your teamates cant kill anybody, dont rez each other, and are too busy running around doing god knows what to defend you and your objective… Meanwhile the enemy team is all buffed up, has pinpoint headshot accuracy, and know your the only thing they gata stop… And they do it very well…

I’m not alone in these feelings. Plenty people agree and if you slide over to the bethsoft forums you’ll see people obviously have an issue with it. Check it:



I’m not saying that it should be completely removed, thats just limiting content, but it definitely should be an option. I’m thinking the difficulty should affect the over all AI, but the player can turn on “Heroic Mode” in which case the friendly AI will act like retarded babies while the opposition are like an elite task force and your the only thing between them and the objective…


(tokamak) #2

I think bots ought to recognise whether you have the main objective selected in your objective wheel or not. If you have, they support you, if you don’t, or have a supportive objective selected, then they’ll will take it on themselves so you can can help them. That way anyone can play in any way they want.


(Gamer2Gamers) #3

they don’t support you - if they DO support you only one guy comes along while the rest are obsessed with the secondary mission to take the command post - it’s one of the most annoying things about brink.


(ChaosShadow00x) #4

I think that, if they get close enough to the objective, or if there are more of you near an objective then them, and theyre the class to do the objective, that should be their sole purpose. Ya know, to DO THEIR JOB. Also, if theyre working on an objective, they DO NOT STOP doing the objective, so long as theres other people to defend them and no one else is currently completing the objective.

Also, when the player is downed, if a medic says theyre inbound, they should push as hard as they can to get you up. I’m most fustrated when a medic is 5-6m away, and wont throw a revive, but instead get rocked from behind cover because theyre too focused on the guy shooting them to take the 1 second to throw the syringe and die, wasting your time and a possible spawn.

Last, if the player is currently marked to do the objective, 2-3 guys should break away from secondary objectives, preferably a medic and soldier/engineer to help the player complete it. They need to do something so the AI feels like they got your back, and you have theirs. I cant tell you how much of a relief it is when i ACTUALLY get help. Its super nice…


(KAS--Will) #5

The only thing I think that should be improved with bots, is if they aren’t a primary objective class, the should to secondary objectives, like medics heal, engineers buff/repair bridges or whatever…

Other than that, play online. :slight_smile: That away you can complain about something that can be fixed in a heart beat… with a few harsh words on how useless they are unless they heal you or whatever…


(Dr.Ricktofen) #6

[#1000B] you are not alloud to veiw this fourm

Well up yours beth mods!


(PiMD360) #7

/signed Totally agree Tokamak


(tokamak) #8

It’s also a great way to teach players about the wheel. If they understand the info you send through it to bots then they can understand that other players will pick up on it as well.


(kratier) #9

ive found bots do more objective goals than most normal players online

usually ends up my team doesnt even know how to play the game yet and just plays it like COD, ignoring the objective, when im the only one rushing in trying to hack the gate thing, and when its like that, its depressing because you know youre going tolose 7 minutes before the round ends


(Shotgun Surgeon) #10

[QUOTE=kratier;301488]ive found bots do more objective goals than most normal players online

usually ends up my team doesnt even know how to play the game yet and just plays it like COD, ignoring the objective, when im the only one rushing in trying to hack the gate thing, and when its like that, its depressing because you know youre going tolose 7 minutes before the round ends[/QUOTE]

I tend to leave those games right away. If I start talking and no one responds, it usually means they’re COD kiddies who are trying out brink. I find good people more times than none though. Are you doing Standard rules when you go into freeplay? I find that if I use Competition, the players I’m paired up with know what they’re doing and they communicate.


(weeschwee) #11

completely agree. i wanted to play through the campaign solo first so i could get the hang of things and enjoy the story without interruption, but the friendly ai makes it incredibly difficult.


(tokamak) #12

Those are typically the kind of games I like. Those kind of players are really easily influenced, and can be steered in the right direction by holding the right points and supporting in the right places.


(badfish4444) #13

[QUOTE=KAS–Will;301475]The only thing I think that should be improved with bots, is if they aren’t a primary objective class, the should to secondary objectives, like medics heal, engineers buff/repair bridges or whatever…

Other than that, play online. :slight_smile: That away you can complain about something that can be fixed in a heart beat… with a few harsh words on how useless they are unless they heal you or whatever…[/QUOTE]

Yeah that’s easiest to just say ‘play online’, but this was sold as a play it your way kind of game. If I don’t want to listen to @$$-hats yell about me being spec’d soldier, but went eng to do an objective I shouldn’t have to. If I want to play it as a 100% solo or coop game I have the right to. I bought it, it was sold that way. I know at heart its a multiplayer game, but there are people that picked this up for some coop action only. Trying to play this with anything, but a full team of players can be frustrating.

I know why they made the friendly bots this way, so you have a chance to be the hero, but what happened to no lone wolfs? By having your AI team mates dumb as dog $*** you force people to the lone wolf mentallity and if they go online they go in with that mind set most of the time.

I don’t care if friendly AI capture the objective, the less XP I get the longer it takes to lvl up. Oh and that’s another thing. Why is it I can start a solo or coop campaign and the enemy have level 20 skills? Gattling turrets, self rez, kevlar armor and not to mention all buffs at all times it feels like and a faster spawn rate. They also have all the skills for any class they choose so they aren’t limited. If they switch to a medic they have as many skills in Med as they do in they other 3. So it doesn’t matter what they are playing they are steam rolliing your @$$.

If they are stopping an objective like hacking for instance and the time is getting low they will all go eng or 7 Med and 1 Eng. This is horribly frustrating considering you might have 1 medic and the rest of your stupid team seems to not be operatives and just standing around or running to do secondary objectives. :mad:


(WGFinley) #14

Couldn’t agree with original poster more. I have been trying to do Smash and Grab for security since release date on average difficulty and have been unable to. The Friendly AI is simply woeful. I’m trying to break into a safe, often by myself. When I do get it open I have to run the gauntlet, usually by myself. When I get to the end I can guarantee the enemy will be camped at their spawn and I will have no friendlies with me. If there are they will die in moments.

I’ve seen some YouTube videos where the only option was cooperative play (not an option for me ATM since I am on PS3) or getting lucky and making it from the safe straight to the end without the enemy able to spawn at the end. Either let em command them or change their AI for the silly secondary command post objectives.


(BiigDaddyDellta) #15

yeah it seems like they don’t know how to provide cover at all. yet the defending team rapes the hell out of you


(MarkcusD) #16

The AI needs a patch badly. A simple command system like UT3 would be nice.


(Hubschrauber) #17

I think Tokamak had it right. If you have a primary objective selected, a number of bots should stick near you no matter what. If you’re doing a secondary, then the bot with the primary selected should do HIS job no matter what, so that you can cover him. It would also be helpful if some of the bots would help you cover the primary objective holder no matter what.

At least I think that’s what Tokamak was getting at. Having a command system at this point would be too tall an order for SD to deliver. I’d at least be happy if they re-programmed the bots to THINK instead of randomly DO.

Just imagine how epic the game would feel if you had over an 50% chance of completing your primary objectives every time you tried. You’d be like “YEAAAHHH LET’S DOO THIISSSS”.

The bots are really taking away from the experience. Instead of the hero, I just feel like the frustrated gamer trying to ice skate up a hill.


(silicon_ghost) #18

Maybe we can get Brink to be an internet meme:

Brinking - verb - to play a game with useless ally AI and tons of bugs.

Yeah, I know they aren’t the first company to screw the pooch. They are the latest to steal my money and give me nothing but grief in return.