[quote=“JohnS;200842”]@Merciless I somewhat agree with you, but you’re talking about community streams now. Dev streams (those on mondays) focus on upcoming content.
But I don’t think transparency is the biggest issue, I’m starting to worry that SD just can’t get used to Unreal Engine 3 and I feel like they don’t say many things in advance because they’re just not sure if they will actually be able to make it real. Almost every game they’ve worked on was on idTech before, and if not, they were developing a game with bigger studio.
Now this is only pure speculation (and I’m probably wrong), but look how some issues and bugs are fixed and they come back 2 patches later. Or remember that time when we were promised lag-free menu and new UI system?
I’m not saying SD devs are bad, I actually think their devs are very talented, but I just feel like they can’t get used to UE3.
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Honestly I couldn’t tell you what I think of recent dev streams because I’m looking for one right now and I can’t find any in their past broadcast videos. The last 3 were community streams. No idea what’s going on with the dev streams.
What I know, is that at some point during a dev stream, shoe and barroman (dev) were streaming. It was the funniest and most painful thing to hear when they said that Vassili could hipfire when asked why he was the only one that couldn’t do that. Now I know shoe. isn’t a developer but I mean come on, right? Grab a random dude and tell him to play Vassili for 30 seconds and he’ll know that. Honestly, while I was watching that stream, I didn’t know whether I wanted to laugh my ass off or cry…
I never really followed Dirty Bomb streams much… At first I was into the game enough to follow them but it quickly dissipated due to me feeling as if it was a waste of time. Like everytime I did check one out, it was just terrible. I didn’t learn anything new. Just devs saying taking notes here, taking notes there. Then 2-3 patches later, those noted bugs are still present.
I don’t think the developers are bad either. I just think that they have a terrible lead designer.

