Agreed, the problem quitters cause is magnified by the fact that said quitter can’t be replaced. Solve one problem and slightly ease another.
Dealing With Quitters
Also don’t let the win/loss count to players who only just joined to replace a quiter.
Excellent point. Not being able to join mid-match means that when someone quits, that particular round/match is for the most part ruined. And yes, seldom did I even notice whether people had quit or joined in the MW2 matches (though in that game, everyone is just playing by themselves anyway, just trying to get killstreaks lol).
true,
Win should only count if your staying for the whole thing.
Loss as well, but that would also need ‘left in the middle of the round’ stat.
Unfair?
The only way to prevent abuse, that is.
Yeah I’d like a statistic which counts the times left during a game. Or is that too negative? Other way around then, ‘Full rounds played’. Even attach an achievement or feat of strength to it.
What’s with the debate about statistics, again? I thought people round here didn’t like them and they’d be mostly cut from Brink.
Isn’t Brink designed to bribe players to behave with exp point rewards? Disconnecting could mean the forfeiture of exp gained from the round that was quit.
Or halved, maybe. For the involuntary disconnects.
Simply reward all the xp at the end of the match. That would add a new factor of addictiveness.
Can’t tell if you’re being sarcastic, but that doesn’t go hand in hand with Brink’s all carrot, no stick approach. I have a vague feeling that I’m repeating myself from what was said in this thread a few months back, but isn’t bonus XP for staying till the end of the round ideal?
By that I mean encouraging players to stay without threatening to take away what they’ve achieved during their session – “Are you sure you want to quit just yet? You’ll miss out on the n amount of Bonus XP you’ve accumulated this round”.
So, you compare morality with a guy leaving the game because his team is losting?
Because what you really want to do is encourage a rage quitter to stay on a server they’re raging on?!? Not that I think threatening them with XP loss is going to be effective or appreciated. It also penalises those people who do have genuine reasons to have to quit.
Stick vs Stick. You join and then habitually quit mid match, then you get a temp ban from online, consider it the penalty box or cool down period. Maybe the length of a standard match.
lol, do you want a rage quitter to quit, or do you want a rage quitter’s morale affect your team? I don’t know man, tough decision.
Case in point? Atlanta Hawks in the 2010 second round Playoffs.
[QUOTE=SockDog;226288]
Stick vs Stick. You join and then habitually quit mid match, then you get a temp ban from online, consider it the penalty box or cool down period. Maybe the length of a standard match.[/QUOTE]
Thats awful, imagine looking for a nice server and waiting 20 minutes between each attempt.
Yeah silly idea, am I only one who doesn’t seem to care if people leave mid match? And aren’t they meant to be replaced by bots anyway in Brink?
I do care if people leave mid-match.
They’re not losing any xp, they just don’t gain anything if they leave.
