I mean we can change basically anything if we feel it’s beneficial enough.
Yes the main focus will be on new content (maps, characters) and systems* (user friendly demo playback, advanced player stats) but we will almost certainly be iterating upon the mechanics and feel of moving and shooting since that’s the most important part of the game.
There’s definitely a lot more to see for both moving and shooting before we go public, but even after we do there’s always going to be a place for feedback and potential improvements.
* These are just some potential examples off the top of my head
