hello guys…
i wish to ask you some questions about “dead body”…maybe somebody can gently reply to me
I) the body model used for death player (totally death , not wounding) is different from the one used when player is alive?
II) another one for undressed death body? (i can only see “UndressedCorpseModel” but nothing more)
If yes i cannot understand where it’s called or built inside source
III) is there any way to let the death body stay on the ground with his natural “falling position” and not always switch with “his face watching the sky” when he is on the floor?
Cause if I apply a different death animation it doesn’t match 
i can only say thx if somebody can explain me something about that
greets VS|Monkey
