[QUOTE=Maca;433483]TF2 is in a way very noobfriendly, because of the different characters, every type of player can have something to do, to have a feeling that they’re doing something.
But DB is much more standardized shooter, which means that you can be pretty ****ed in battle if you don’t know how to aim. So what can a player who is bad at shooting do? Support his team, that’s why this game has multiple classes.
But everything that makes the players in this game self sufficient, ammo drops, ammo stands, auto-healthregen, they are taking away from the sense of accomplishment from everyone who isn’t that great shooter but have a brain to play a team-based game. By making the ways classes support eachother redundant, you’re denying that sense of teamwork from people who want to play for their team, but aren’t great offensively.
I would like to see DB be a game where all your resources come from your team-mates, then people will be asking for them and a “bad” player can get feeling of accomplishment from just playing the support role of his class.[/QUOTE]
Some great points here actually.



