DB changes


(RasteRayzeR) #1

So I had to go back for three weeks of military duty, during which I could not play DB and when I came back I was quite surprised by all the modifications that have been done to the game !

I really liked the trashing up of the levels : adding graffiti is nice and it should be more present imo. Still I would like to see more trashes and wild plants in the levels, with more signs of previous fights in the streets (cracked walls, bricks on the floor, etc.)

The hud also changed with the indications on the guy that killed you, which is a must since I don’t want to ask everytime how much HP they got left once I’m killed. I would enjoy more of these components in the game, maybe details on the main objective or more visible icons for secondary objectives.

The Camden level is too much of a straight line imo, It is more guerilla style which could be nice but for now it is just too much of window shooting and riposting. I’d like to see less bushes too.

In London Bridge, I spotted that the collision box at the first barricade, to the left of the EV for the attacking team is messed up. I will report it when I get more time.

Globally, on the gameplay level, I changed my graphic card so it is hard to be realistic about the changes that don’t come out of this change but are trully inherent to the gameplay’s improvement. Still I’d say that the medics are overpowered, as always, and that I’m glad I can finally get some good killing sprees. Finally, I hope that for the next maps, new kind of objectives will be added (other than defending something, carrying an objective or hacking a system). There is room for new types of objectives and I know SD will make it right.


(Volcano) #2

no need its already done