@frostyvampire said:
I think you need to stay after the match until you are sent to the lobby again. But I’m not sure, just play a few games until it works
I tought about that, waited to get back into the lobby on the 2nd game, was not the case.
@frostyvampire said:
I think you need to stay after the match until you are sent to the lobby again. But I’m not sure, just play a few games until it works
I tought about that, waited to get back into the lobby on the 2nd game, was not the case.
@Melinder said:
Old System
500 Credits - First game of the day (3x)
500 Credits - First win of the day (1x)
1500 + 500 = 2000
2000 x 7 days = 14000 Credits/weekNew System
1500 Credits - Day one reward (1x)
1500 Credits - Day three reward (1x)
1500 Credits - Day five reward (1x)
1500 x 3 days = 4500 Credits/week
Guess that’s the trade off…
Anyway, what’s there to buy? After you have all mercs and all 9 loadouts each, the upcoming Gen 3 is all that’s left. Unless you love skins.
@TheStrangerous said:
@Melinder said:
Old System
500 Credits - First game of the day (3x)
500 Credits - First win of the day (1x)
1500 + 500 = 2000
2000 x 7 days = 14000 Credits/weekNew System
1500 Credits - Day one reward (1x)
1500 Credits - Day three reward (1x)
1500 Credits - Day five reward (1x)
1500 x 3 days = 4500 Credits/weekGuess that’s the trade off…
Anyway, what’s there to buy? After you have all mercs and all 9 loadouts each, the upcoming Gen 3 is all that’s left. Unless you love skins.
That’s still 2.8 million credits. Getting 9k credits a week less is pretty significant in the long term.
Compensation, like raising those 3 hours mission rewards, would have been nice. I doubt they’d do it.
Unless the new crafting system rework will do it, which they spoke of in the past.
Still don’t have a single cobalt that I use 
Plus when Gen 3 comes out I’m sure there will be highly sought after cards that we all want in cobalt.
@Melinder said:
@TheStrangerousStill don’t have a single cobalt that I use
Plus when Gen 3 comes out I’m sure there will be highly sought after cards that we all want in cobalt.
cobalts are fugly, I like my bronzers
B)
@Nail said:
@Melinder said:
@TheStrangerousStill don’t have a single cobalt that I use
Plus when Gen 3 comes out I’m sure there will be highly sought after cards that we all want in cobalt.
cobalts are fugly, I like my bronzers
B)
They all fugly on texturepoolsize 1 minimal graphics 
I just want the Cobalt for the +10% damage boost.
@Melinder said:
@Nail said:
@Melinder said:
@TheStrangerousStill don’t have a single cobalt that I use
Plus when Gen 3 comes out I’m sure there will be highly sought after cards that we all want in cobalt.
cobalts are fugly, I like my bronzers
B)They all fugly on texturepoolsize 1 minimal graphics
I just want the Cobalt for the +10% damage boost.
Noob probably just read that and went and spent $100 on elite cases to get his damage boost. 
@Melinder said:
@Nail said:
@Melinder said:
@TheStrangerousStill don’t have a single cobalt that I use
Plus when Gen 3 comes out I’m sure there will be highly sought after cards that we all want in cobalt.
cobalts are fugly, I like my bronzers
B)They all fugly on texturepoolsize 1 minimal graphics
I just want the Cobalt for the +10% damage boost.
haven’t touched my config, won’t until release, why bother
btw: only Founders Obsisians give damage boost, the Cobalt rumour was started by Nexon
o:)
@Melinder said:
I’d prefer having one of two choices:
Having the option to choose between receiving a MK crate or Credits that are equivalent to the rank of the MK crate (i.e. MK.1 = 1000 Credits, MK. 2 = 2000 etc.), or
Having the Credit rewards received on days one, three and five increase exponentially.
Now that we’ve been flooded with these Credit-draining Events, i’d like to spend the next couple of weeks/months building up my Credit stash. This new Daily-login reward system, as well as the removal of Execution, means that we lose out on a potential 9500 Credits per week from the old-school daily credit rewards.
Old System
500 Credits - First game of the day (3x)
500 Credits - First win of the day (1x)
1500 + 500 = 2000
2000 x 7 days = 14000 Credits/weekNew System
1500 Credits - Day one reward (1x)
1500 Credits - Day three reward (1x)
1500 Credits - Day five reward (1x)
1500 x 3 days = 4500 Credits/week
They are removing execution so you need to keep that in mind that the old system will basically because 1500*7 = 10500 credits.
In the new system you only get 4500 credits but you also get the special cases so I think it’s pretty fair
@frostyvampire said:
They are removing execution so you need to keep that in mind that the old system will basically because 1500*7 = 10500 credits.In the new system you only get 4500 credits but you also get the special cases so I think it’s pretty fair
I don’t see it reasonable to look at it that way. If execution mode had been removed while the old daily reward system was still relevant, I would agree, but considering the daily rewards were changed with execution still in the game (despite the announcement of it’s removal), it was an instant loss of 9500/week, and should have been considered by SD before implementation.
As for the new crates, having opened both the MK. 1 and MK. 2 crate, watching the cards go by I saw nothing but leads and irons in both, and same goes for most of the people I know, so the droprates seem terrible.
Considering we have had 3-5 credit drain events in the last couple of months, credits are far more important than a crate with terrible drop rates.
Guys… I can’t seem to get my third case today… I’ve played 4 matches… and it’s NOT giving it to me or letting me claim it…
Starting to get pretty frustrated…
ALSO, it kicked me just before half-way point in stopwatch and I rejoined that match… to win, but still… like wtf?
ALSO, are they STILL not fixing the end of rewards match screen not being given if you quit out? For pete’s sake I’ve already lost over 1k credits from that “working as intended” bug…
I think there might be a bug in the daily reward timer. My reward timer starts its 24 hours at around midday (UK time) but I seem to have to play a full match on the following day before midday in order to receive my reward (MK II case today). It doesn’t matter how many full matches I play within the first 12 hours of the daily reward timer as the reward won’t drop. Looks like other players are reporting similar problems too as I’ve seen a “bug reporting” thread on it.
My MK II case looked no better than my MK I case.
@Xenithos How are you going to get the 3rd case? Todays reward are 1500 credits. But yeah, it is buggy as hell. I had to play several games stretched over the whole day yesterday to get my reward. Just played a game and didnt get the reward for today either.
I need credits not cards. Im basicaly set with the cards i have. I use obsidians and special edition cards anyway. I find no use for the crates that give 98% of the time a lead anyway.
And it happened, I get no reward.
Played few matches, restarted my PC… nothing.
The daily play rewards still show on the quick-play screen but I haven’t gotten a reward for those since the new system started