Loadout Cards are bad for these reasons
-If you have a dream loadout, you may never receive it because that loadout card doesn’t exist
-How can you classify this game as competitive if loadout cards are RNG?
-Majority of the loadout cards have useless augments you will never have a use for.
Why not Introduce weapons and augments you can buy? Lets say 2000-5000 credits each?
Reasons
-You can create ur dream loadouts, which allows you to become a better player, instead of having to adapt to certain weapons you love with useless augments
-Makes the game to become more competetive as people will have their own customized loadouts
-Makes the grind more satisfying as you are working towards a weapon or merc, not some random loadout for some merc you will never use.
-Allows for weapon customizations to be added in (Eg. Silencers on weapons)
If we have personal loadouts doesn’t that make us lose our obsidian loadouts?
Yes you will lose your obsidian loadouts, but instead make it that obsidian is a custom decal on 1 loadout of your choice.
TL:DR - Loadout cards is not competitive and is dependent on RNG, Make Buyable weapons and augments instead.
Thanks for reading, I really hope this becomes a thing.
Originally on steam link - http://steamcommunity.com/app/333930/discussions/0/618458030687646426/
