custom textures problem


(carnage) #1

ime making a map using lots of custom textures, for now ime making a room for some screens so shader files are not important for now

most of my textures are 256 x 256 and they display like this in the editor
but in the game they are 4 times smaller. this doesnt look good at all

i have read in the forum that you can use custom textures without a shader with no problem and i have already done this in rtcw without any problems so why is it happening in ET?

plz help… realy need to get this map moving soon

edit/ btw all textures are .jpg


(carnage) #2

sorry for the double post, but i solved my own problem

i have no idea what caused it but i uninstalled the editor then ET and reinstaled and it worked again