custom texture wont show up in et


(craphead2) #1

here is the .shader

textures/grays/gray
{ 
   qer_editorimage textures/grays/gray.tga 

   // PHONG 
   q3map_nonplanar 
   q3map_shadeangle 90 
   // PHONG ENDE 

   q3map_normalimage 
   { 
      map $lightmap 
      rgbGen identity 
   } 
   { 
      map textures/grays/gray.tga 
      blendFunc GL_DST_COLOR GL_ZERO 
      rgbgen identity 
   }
} 

i have my jepg in my textures folder and its in the right spot it shows up in radaint fine but it doesnt show up in et i have never got my own texture to show up befor only once and that was one that i just added phong too


(Lanz) #2

Make sure your texture size is in power of 2.

eg: 512x256, 128x128, 256x256, 64x64 etc etc


(craphead2) #3

yay it works now and i never knew it had to be like that im so dumb