Hi! guys,I am a newbie of RTCW ET mapping and I got this problem
my custom texture : grass1.jpg
was put in the folder extures\pathaa
and its script name is pathaa.shader in script\ and have added in the shaderlist
an in this shader file i wrote:
textures/pathaa/grass1
{
qer_editorimage textures/pathaa/grass1.jpg
q3map_nonplanar
q3map_shadeangle 120
surfaceparm grasssteps
implicitMap textures/pathaa/grass1.jpg
}
but after i compile my map, i still got a black-yellow-block texture, is that the problem of the form of the shader?? or my texture is not in the right form?
Can some one please give me a hand
I have searched the forum but I cant find one and the tutorial I got is for quake war not ET
