Ok this time i’ve got a problem. :-7
I have three custom textures named test01_d.tga test01_g.tga and test01_b.tga
They are in the textures/retest directory.
The retest.mtr file is in the /materials folder and looks like this:
textures/retest/test01_d
{
qer_editorimage textures/retest/test01_d.tga
diffusemap textures/retest/test01_d.tga
specularmap textures/retest/test01_g.tga
bumpmap textures/retest/test01_b.tga
}
Then i start d3radiant i can find the files in the media browser, but the little preview window is pitchblack (the same as some d3 stock textures).
if i apply the texture (and look at it in realtime preview) its still black. then i dmap the map and play it ingame the texture is there and looks fine.
but without a proper qer_editorimage a can’t scale the texture properly.
i searched a lot in the ww and forums but had no luck to get an answer.