Well its my first time creating a map for Wolfenstein ET… and so far its been great. Some shader differences between JKA (my usual mapping) and Wolfenstein, but been working around that.
On compiling my map, everything went perfectly, map loaded and warmup began, allowing me to fly around my map in spectator. Then, on pressing L for the limbo menu, everything would freeze and I would have to bring up the task manager to kill the program.
I got all my player spawns and objective flag markers etc and limbo camera done, as well as min and max map coords as according to 2Bit’s tutorial.
Still I get this error (only this map, I have tried devmapping Goldrush under g_gametype 2 and sv_pure 0 as well, and it worked fine), and have been ever since I first started making compiles of this map.
For security reasons I will obviously not post my map file as I have been working on in for the better part of 5 months and don’t want it stolen, although if people like Pazur or other reputable people have any idea what it could be and require the map file, I can trust them and will pm with a wikiupload link.
Thanks for everything!
Pande 
. Next time before making a new thread, search the forums, because most of the problems had been solved before