I just wondering if this is correct… it’s for SP as well btw
I’m trying to create some custom objects that the player can pick up, the 1st one is a book. I’ve done the new skin and model and dropped them both into the models/powerups/holdable folder. I’ve also edited the *.def file so the thing shows in GTK (which it does, but unskinned - or rather ‘shader not found’ --[EDIT] I’ve corrected that so it now shows up skinned–).
Where’s the bit that tells the game the player can pick an object up? Is that what you edit the *.def file for?? I’m a little puzzled as I can’t find any other reference to the powerups other than in the *.def file??? any ideas?!