curve brightness


(gynec) #1

My curves look brighter than neighboring brushes with the same texture.
You should know my problem.
How can i bring up the brightness to the same level?

thx guys :cool:


(zl1corvette) #2

If your curves are func_grouped try ungrouping them.


(Q.) #3

My thought:
Copy the original gfx file then adjust the brightness with gfx editor. :twak:


(ratty redemption) #4

you could make a copy of the shader and use either q3map_lightmapgamma or q3map_vertexscale depending on how the shader is lit.


(ydnar) #5

Got a screenshot?


(gynec) #6

solved the problem.
thx guys


(obsidian) #7

What did you do to solve the problem?


(gynec) #8

I compiled bounce1+bouncescale2
instead of bounce3