The gunplay definitely feels better, compared to earlier builds, and the movement has improved immensely as well and the fact that one can turn off all kinds of fancy view bobbing let’s me play the game in the first place, but here comes the big “but”. No matter how much better the gunplay and the movement feels atm, it’s still more something I have adapted myself to, than something that I outright enjoy. And I also agree, that the gameplay, so far, has not that much to offer; the look is different, the gunplay is different, the maps look different and there is no S.M.A.R.T in this game, but aside from that the gameplay is 1:1 the same as it was in BRINK.
BRINK was my first strongly objective based shooter and I loved the artstyle and the setting wich really set that game apart from every other shooter at that time and kept me interested from day1 to basically today(though I’m not really playing it atm). But BRINK definitely had it’s flaws wich led into big time frustration moments; and that was from a gameplay-design POV. Now we have a copy and paste version of this very gameplay in DB, but without the unique world of BRINK that kept at least me interested to play that game, regardless of the hugely frustrating moments I’ve experienced; and there were lots of em.
DB looks better and better, and I’m also getting better in playing this game, and there are definitely moments of great enjoyment, but there are also many times where I have to think about their last game and how they think to avoid that fate for DB. I mean DB hasn’t even the front-end sales that BRINK had. And to be brutally honest; if they don’t make DB more attractive for a broader audience and comp-players alike, people will just install the game, play it, get frustrated, don’t see the point in bothering with a game that doesn’t bring anything significantly unique to the table and de-install it right away at the same evening; especially because there are a gadjillion more F2P games out there and their numbers are growing on a daily basis.
I can only say something is lacking, but I can’t exactly tell what it is. DB simply lacks something that almost “forces” potential F2P-players to come back day after day to play that game and even pay for all the little extras. I may be utterly wrong, but I kinda don’t really see that atm. It hugely depends on the extras and their role in the actual game of course.