Is there a way to reference what flag the player is carrying? So when they pass over the trigger_flagonly_multiple I can call certain triggers based on this information.
CTF Flag Question
i dont see why not, ive never done this but i dont see why it wouldnt work, just give each flag their scriptname, and do some crazy crap in the scripting
If you mean red or blue flag then just add two trigger_flagonly_multiple in the same location. Should work but I havent tried it.
I have six flags, all axis, these flags represent supplies needed to build an Axis Outpost.
Once all six supplies are returned the engineers can start building the Outpost, which is the goal of the map.
Right now, all six are gold crates. I’d like to have a radio and other items. I see no way though to specify which flag is being returned. When a players returns the radio to the supply yard, I want the radio to come up.
The trigger doesn’t seem to check which flag is crossing over, just that any flag is crossing over.
Can anyone out there say for sure if scripting can check which flag a player actually has in his/her possession???