Well, damn near done this map and first time I couldnt solve my problem here with a search. 
OK. It’s a ctf map, and I have all the necessary scripting and entities for the two flags. Everything works fine in a test map. Both flags are capturable, returnable, droppable, blah blah blah. ftw.
Now, when I drop them into MY map, the red one still works properly, but the blue one craps its pants as follows:
When an axis player grabs it, it disappears…says it was taken, but the player does NOT have it. No green obj thing over head (or in his HUD), he cant score, etc etc. He never possesses it…it never reappears. It is gone forever.
Again, the red one works fine…and the blue one works fine in test maps.
There are no structural brushes interfering with any of the relevant entities.
Thanks in advance for any thoughts!

