Credits....


(Kaen) #1

Fix your credit system sorry for being crude but it honestly blows and makes no sense. I Had a game where I went 77-16 had 30 revives and constant healing and only got 226 credits while my friends girlfriend went 0-30 and got 156. Credits should be a % of score kdr or something. Also just these amounts are way to long the avg per mach is around 150.

That is 200 matches per character doesn’t that seem very ridiculous? Keep stuff up like that and you will be driving players away.

You also have to take into account loadouts are a whopping 1000 credits, with 18 leads in a row this just isnt fun.

Fix this soon do not make us play for 50+ hours for one toon, I’d honestly say we should be getting a min of around 1,500-5,000 a game.


(bumbertyr) #2

why do people say toon… such a disgusting slang word.

Anyways yah the credit systems pretttttty bad.


(RuleofBooKz) #3

what would be your word of choice?


(Reddeadcap) #4

I usually say Merc, Character-class, Class, character, but I like sticking to Merc, it rolls off the tongue.

But yeeeah, 39k per Merc, 50k for Fragger, maybe all Assaults seems to be insane considering how slow we get credits, and don’t get me started on the actual price tags, I don’t really mind playing for a couple if hours a day grinding for a Merc but this is nose the the grindstone levels of dedication, and sometimes the missions don’t update or are the XP based ones leading to a constant downtime.


(insaneCylinder) #5

@Redcap The mission’s don’t update because you can only complete 3 per day.


(Reddeadcap) #6

@insaneCylinder That’s strange, I’ve had more than 3 per day appear for me.


(enchantingComet) #7

if you have all the mercs unlocked, is there any use for credits except for buying crates?


(Todesbote) #8

i got 40-150 Credits per Match.
And 1 Charcter cost 30k OMG. Actualy looks a little bit Pay to Win.


(potty1) #9

[quote=“GodRecon;8897”]i got 40-150 Credits per Match.
And 1 Charcter cost 30k OMG. Actualy looks a little bit Pay to Win.[/quote]

@GodRecon I agree, the main concern I had with this free 2 play rubbish when I got really involved was having to PAY to get things. Competitive games have gone right out the window where dirtybomb is concerned and I am not being assured otherwise that things will change yet.


(homesickMailbox) #10

I think team play should be awarded with more credits…

Maybe you played around 12pm, so you unlocked 3 new missions for the next day?

You can create new loadout cards via “trade” option (you have to pay for creating new cards).

[quote=“GodRecon;8897”]i got 40-150 Credits per Match.
And 1 Charcter cost 30k OMG. Actualy looks a little bit Pay to Win.[/quote]
If you can unlock everything with in-game credits, how is that pay to win?


(Todesbote) #11

But i think its Closed Beta and we have to give opinion/feedback.


(Eox) #12

MissMurder is aware of the issue and reported our feedback to the dev team. We may see a credit increase shortly.


(Szakalot) #13

considering how much flame the forums are engulfed in atm I’m pretty certain things will be toned down.

Seriously, once real $$$ systems rolled out the biggest flames yet started, akin to a dirty bomb indeed.


(Kaen) #14

Knowing how most devs work if it does get increased the buff will be so minuscule it will still take around 150 games per TOON. The scaling needs to be fixed because if i can have 22000 score and only get 250 credits and a then someone else can get 150 credits from 5000 score that makes no sense. The better you do the better your credits should be.


(Szakalot) #15

Knowing how most devs work if it does get increased the buff will be so minuscule it will still take around 150 games per TOON. The scaling needs to be fixed because if i can have 22000 score and only get 250 credits and a then someone else can get 150 credits from 5000 score that makes no sense. The better you do the better your credits should be.[/quote]

seems like the easiest fix is increase the mission rewards. If you can get 5k instead of 1.800; it would only take a week to unlock a new merc for a constantly playing player. Seems fair to me, when you consider the free-rotation mechanic as well; allowing you to have 5 mercs in the first week of gameplay, with another 2 from the random bunch.

Surely a business model where F2P players can unlock most of the game’s content within one month would not be feasible.


(ivoryQuestion) #16

Agreed, makes sense.


(keenPetroleum) #17

Last time i checked league is doing pretty well for itself, and it takes people quite awhile to get heroes in that game, and no matter how well you do your teammate who went 0-10 got the same amount of ip


(Tomme) #18

League does have staggered prices though, but for all we know that is what they planning on doing here once more Mercs are out.


(keenPetroleum) #19

League does have staggered prices though, but for all we know that is what they planning on doing here once more Mercs are out.[/quote]

like how fragger is 50000 credits and you cant buy for real money?


(Kaen) #20

@MissMurder , any ideas on an ETA for this?