Hi, me again
I’m having the following problem:
I’m creating a map named home. So I have the following structure for my map:
/maps
/scripts
/textures
|-- home
I created a sky (home_sky.tga) and placed it in the folder /textures/home. But now I’m stuck, I have absolutely no idea how to create that shader. I looked at the tutorials, but I didn’t manage to make a descent shader.
I placed the file home.shader in the folder /scripts but he never shows it like he has to (he shows the orange stuff). Could someone help me out?
this is what i used:
{
surfaceParm nolightmap
surfaceParm noimpact
surfaceParm sky
qer_editorimage textures/home/home_sky.tga
skyParms env/space - -
}


