ok, i am making a map… obviously, and I wanted to know how to fix this problem when compiling.
I make the terrain using easygen (i know you guys don’t support it, but it seems to work. I load up the terrain into radiant, add spawns, info_playerdeathmatch, and mapcoords. I then go into et, and try to load up the map.
/sv_pure 0
/g_gametype 2
/devmap the_waterfall
but it can’t find the map. I check that the map is where it is supposed to be, but it can’t find it :banghead: it is in etmain/maps like it should be. The /bsp is there, as well as all the lighting files and stuff… so how can i get it to run?

