Game is starting up, but crashes immediately and throws me back to my desktop without any error message.
Here are only a few log files, I got plenty of them:
Log: Log file open, 03/06/15 18:00:33
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 8710
Init: Epic Internal: 0
Init: Compiled (32-bit): Mar 3 2015 17:52:25
Init: Changelist: 43666
Init: Command line: -flUrl="https://xt-fireline-live.ops.nexon.net" -flDomain="net.nexon.shooter.steam" -flClientIdSecret="086418c2-980e-5f4c-a5b3-140414328555:f7f8ba288459923e94240364240e79c4ae95fdfe"
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\
[0000.31] Log: Deleting old log file Launch-backup-2015.03.02-18.33.36.log
[0000.31] Init: Computer: ANDREAS-PC
[0000.31] Init: User: Andreas
[0000.31] Init: Minimum Timer Resolution=1
[0000.31] Init: CPU Page size=4096, Processors=12
[0000.31] Init: High frequency timer resolution =3.224648 MHz
[0000.31] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=33.9GB Virtual=4.0GB
[0000.39] Init: WinSock: I am Andreas-PC (192.168.1.5:0)
[0000.39] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.39] Init: Object subsystem initialized
[0000.39] Log: [STEAM] - Vapour initialising...
[0000.85] Log: [STEAM] - Vapour initialised successfully
[0001.00] Log: Is running remote desktop: no
[0001.00] Log: Get compatibility level
[0001.48] Init: OS stats:
[0001.48] Init: Windows 7 Service Pack 1
[0001.48] Init: RemoteDesktop=0
[0001.48] Init: Memory stats:
[0001.48] Init: Physical: 32707MB
[0001.48] Init: Virtual: 4095MB
[0001.48] Init: PageFile: 34705MB
[0001.48] Init: CPU stats:
[0001.48] Init: MeasuredPerformanceTime: 104.529 (stored result)
[0001.48] Init: Hyperthreaded: 1
[0001.48] Init: NumProcessorsPerCPU: 1
[0001.48] Init: NumLogicalProcessors: 12
[0001.48] Init: NumPhysicalProcessors: 6
[0001.48] Init: MaxSpeed: 3301
[0001.48] Init: CurrentSpeed: 3301
[0001.48] Init: CoresPerProcessor: 6
[0001.48] Init: IsOnBattery: 0
[0001.48] Init: BatteryLevel: -1
[0001.48] Init: Manufacturer: Intel
[0001.48] Init: CPUName: INTEL Pentium-M
[0001.48] Init: L1CacheSize: -1
[0001.48] Init: L2CacheSize: -1
[0001.48] Init: Architecture: x86
[0001.48] Init: GPU stats:
[0001.48] Init: VendorID: 000010DE
[0001.48] Init: DeviceID: 00001004
[0001.48] Init: DriverVersion: 9.18.13.4475
[0001.48] Init: DeviceName: NVIDIA GeForce GTX 780
[0001.48] Init: DriverName: nvd3dum.dll
[0001.48] Init: PixelShaderVersion: 3
[0001.48] Init: VertexShaderVersion: 3
[0001.48] Init: VRAMQuantity: 2688
[0001.48] Init: DedicatedVRAM: 2966
[0001.48] Init: AdapterCount: 1
[0001.48] Init: SupportsHardwareTnL: 1
[0001.48] Init: GPU DeviceID not found in ini.
[0001.48] Init: Machine detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0001.48] Init: Previous detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0018.07] Log: [XIGNCODE] - Initialised
[0018.12] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 780
[0018.12] Log: Adapter has 2966MB of dedicated video memory, 0MB of dedicated system memory, and 1129MB of shared system memory
[0018.12] Log: Shader platform (RHI): PC-D3D-SM3
[0018.21] Log: PhysX GPU Support: DISABLED
[0018.28] Init: Initializing FaceFX...
[0018.28] Init: FaceFX 1.7.4 initialized.
[0018.65] DevShaders: ... Loaded 596 shaders (2 legacy, 0 redundant)
[0018.65] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0091.00] Critical: appError called: Bad name index 295893723/19414
[0091.00] Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[0091.41] Log: === Critical error: ===
Bad name index 295893723/19414
Address = 0x7551c42d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x4a8fd1 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x770d624f (filename not found) [in C:\Windows\SysWOW64
tdll.dll]
Address = 0x770d6254 (filename not found) [in C:\Windows\SysWOW64
tdll.dll]
Address = 0x7554779a (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x7552c69d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x50038658 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32 bbmalloc.dll]
Address = 0x44e1a3 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x40ca37 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x495cb7 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49f935 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49f93f (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x44e1a3 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x40ca37 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x495d28 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49fcaa (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x4a6e27 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x459a1e (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x45a062 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x45cec8 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x4d04bb (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x50036658 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32 bbmalloc.dll]
Log: Log file open, 03/06/15 18:02:56
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 8710
Init: Epic Internal: 0
Init: Compiled (32-bit): Mar 3 2015 17:52:25
Init: Changelist: 43666
Init: Command line: -flUrl="https://xt-fireline-live.ops.nexon.net" -flDomain="net.nexon.shooter.steam" -flClientIdSecret="086418c2-980e-5f4c-a5b3-140414328555:f7f8ba288459923e94240364240e79c4ae95fdfe"
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\
[0000.23] Init: Computer: ANDREAS-PC
[0000.23] Init: User: Andreas
[0000.23] Init: Minimum Timer Resolution=1
[0000.23] Init: CPU Page size=4096, Processors=12
[0000.23] Init: High frequency timer resolution =3.224648 MHz
[0000.23] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=33.9GB Virtual=4.0GB
[0000.26] Init: WinSock: I am Andreas-PC (192.168.1.5:0)
[0000.26] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.26] Init: Object subsystem initialized
[0000.26] Log: [STEAM] - Vapour initialising...
[0000.36] Log: [STEAM] - Vapour initialised successfully
[0000.43] Log: Is running remote desktop: no
[0000.43] Log: Get compatibility level
[0000.86] Init: OS stats:
[0000.86] Init: Windows 7 Service Pack 1
[0000.86] Init: RemoteDesktop=0
[0000.86] Init: Memory stats:
[0000.86] Init: Physical: 32707MB
[0000.86] Init: Virtual: 4095MB
[0000.86] Init: PageFile: 34705MB
[0000.86] Init: CPU stats:
[0000.86] Init: MeasuredPerformanceTime: 104.529 (stored result)
[0000.86] Init: Hyperthreaded: 1
[0000.86] Init: NumProcessorsPerCPU: 1
[0000.86] Init: NumLogicalProcessors: 12
[0000.86] Init: NumPhysicalProcessors: 6
[0000.86] Init: MaxSpeed: 3301
[0000.86] Init: CurrentSpeed: 3301
[0000.86] Init: CoresPerProcessor: 6
[0000.86] Init: IsOnBattery: 0
[0000.86] Init: BatteryLevel: -1
[0000.86] Init: Manufacturer: Intel
[0000.86] Init: CPUName: INTEL Pentium-M
[0000.86] Init: L1CacheSize: -1
[0000.86] Init: L2CacheSize: -1
[0000.86] Init: Architecture: x86
[0000.86] Init: GPU stats:
[0000.86] Init: VendorID: 000010DE
[0000.86] Init: DeviceID: 00001004
[0000.86] Init: DriverVersion: 9.18.13.4475
[0000.86] Init: DeviceName: NVIDIA GeForce GTX 780
[0000.86] Init: DriverName: nvd3dum.dll
[0000.86] Init: PixelShaderVersion: 3
[0000.86] Init: VertexShaderVersion: 3
[0000.86] Init: VRAMQuantity: 2688
[0000.86] Init: DedicatedVRAM: 2966
[0000.86] Init: AdapterCount: 1
[0000.86] Init: SupportsHardwareTnL: 1
[0000.86] Init: GPU DeviceID not found in ini.
[0000.86] Init: Machine detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0000.86] Init: Previous detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0007.13] Log: [XIGNCODE] - Initialised
[0007.15] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 780
[0007.15] Log: Adapter has 2966MB of dedicated video memory, 0MB of dedicated system memory, and 1129MB of shared system memory
[0007.15] Log: Shader platform (RHI): PC-D3D-SM3
[0007.19] Log: PhysX GPU Support: DISABLED
[0007.19] Init: Initializing FaceFX...
[0007.19] Init: FaceFX 1.7.4 initialized.
[0007.30] DevShaders: ... Loaded 596 shaders (2 legacy, 0 redundant)
[0007.30] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0007.42] Critical: appError called: Bad name index 295893723/19414
[0007.42] Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[0007.57] Log: === Critical error: ===
Bad name index 295893723/19414
Address = 0x7551c42d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x4a8fd1 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x770d624f (filename not found) [in C:\Windows\SysWOW64
tdll.dll]
Address = 0x770d6254 (filename not found) [in C:\Windows\SysWOW64
tdll.dll]
Address = 0x7554779a (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x7552c69d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x516f8658 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32 bbmalloc.dll]
Address = 0x44e1a3 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x40ca37 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x495cb7 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49f935 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49f93f (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x44e1a3 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x40ca37 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x495d28 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49fcaa (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x4a6e27 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x459a1e (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x45a062 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x45cec8 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x4d04bb (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x516f6658 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32 bbmalloc.dll]
Log: Log file open, 03/06/15 18:04:04
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 8710
Init: Epic Internal: 0
Init: Compiled (32-bit): Mar 3 2015 17:52:25
Init: Changelist: 43666
Init: Command line: -flUrl="https://xt-fireline-live.ops.nexon.net" -flDomain="net.nexon.shooter.steam" -flClientIdSecret="086418c2-980e-5f4c-a5b3-140414328555:f7f8ba288459923e94240364240e79c4ae95fdfe"
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\
[0000.23] Init: Computer: ANDREAS-PC
[0000.23] Init: User: Andreas
[0000.23] Init: Minimum Timer Resolution=1
[0000.23] Init: CPU Page size=4096, Processors=12
[0000.23] Init: High frequency timer resolution =3.224648 MHz
[0000.23] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=33.9GB Virtual=4.0GB
[0000.26] Init: WinSock: I am Andreas-PC (192.168.1.5:0)
[0000.26] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.26] Init: Object subsystem initialized
[0000.26] Log: [STEAM] - Vapour initialising...
[0000.37] Log: [STEAM] - Vapour initialised successfully
[0000.43] Log: Is running remote desktop: no
[0000.43] Log: Get compatibility level
[0000.87] Init: OS stats:
[0000.87] Init: Windows 7 Service Pack 1
[0000.87] Init: RemoteDesktop=0
[0000.87] Init: Memory stats:
[0000.87] Init: Physical: 32707MB
[0000.87] Init: Virtual: 4095MB
[0000.87] Init: PageFile: 34705MB
[0000.87] Init: CPU stats:
[0000.87] Init: MeasuredPerformanceTime: 104.529 (stored result)
[0000.87] Init: Hyperthreaded: 1
[0000.87] Init: NumProcessorsPerCPU: 1
[0000.87] Init: NumLogicalProcessors: 12
[0000.87] Init: NumPhysicalProcessors: 6
[0000.87] Init: MaxSpeed: 3301
[0000.87] Init: CurrentSpeed: 3301
[0000.87] Init: CoresPerProcessor: 6
[0000.87] Init: IsOnBattery: 0
[0000.87] Init: BatteryLevel: -1
[0000.87] Init: Manufacturer: Intel
[0000.87] Init: CPUName: INTEL Pentium-M
[0000.87] Init: L1CacheSize: -1
[0000.87] Init: L2CacheSize: -1
[0000.87] Init: Architecture: x86
[0000.87] Init: GPU stats:
[0000.87] Init: VendorID: 000010DE
[0000.87] Init: DeviceID: 00001004
[0000.87] Init: DriverVersion: 9.18.13.4475
[0000.87] Init: DeviceName: NVIDIA GeForce GTX 780
[0000.87] Init: DriverName: nvd3dum.dll
[0000.87] Init: PixelShaderVersion: 3
[0000.87] Init: VertexShaderVersion: 3
[0000.87] Init: VRAMQuantity: 2688
[0000.87] Init: DedicatedVRAM: 2966
[0000.87] Init: AdapterCount: 1
[0000.87] Init: SupportsHardwareTnL: 1
[0000.87] Init: GPU DeviceID not found in ini.
[0000.87] Init: Machine detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0000.87] Init: Previous detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0007.21] Log: [XIGNCODE] - Initialised
[0007.22] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 780
[0007.22] Log: Adapter has 2966MB of dedicated video memory, 0MB of dedicated system memory, and 1129MB of shared system memory
[0007.23] Log: Shader platform (RHI): PC-D3D-SM3
[0007.26] Log: PhysX GPU Support: DISABLED
[0007.26] Init: Initializing FaceFX...
[0007.26] Init: FaceFX 1.7.4 initialized.
[0007.37] DevShaders: ... Loaded 596 shaders (2 legacy, 0 redundant)
[0007.37] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0007.50] Critical: appError called: Bad name index 295893723/19414
[0007.50] Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[0007.64] Log: === Critical error: ===
Bad name index 295893723/19414
Address = 0x7551c42d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x4a8fd1 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x770d624f (filename not found) [in C:\Windows\SysWOW64
tdll.dll]
Address = 0x770d6254 (filename not found) [in C:\Windows\SysWOW64
tdll.dll]
Address = 0x7554779a (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x7552c69d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x53aa8658 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32 bbmalloc.dll]
Address = 0x44e1a3 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x40ca37 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x495cb7 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49f935 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49f93f (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x44e1a3 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x40ca37 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x495d28 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x49fcaa (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x4a6e27 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x459a1e (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x45a062 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x45cec8 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x4d04bb (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
Address = 0x53aa6658 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32 bbmalloc.dll]
Log: Log file open, 03/06/15 18:34:42
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 8710
Init: Epic Internal: 0
Init: Compiled (32-bit): Mar 3 2015 17:52:25
Init: Changelist: 43666
Init: Command line: -flUrl="https://xt-fireline-live.ops.nexon.net" -flDomain="net.nexon.shooter.steam" -flClientIdSecret="086418c2-980e-5f4c-a5b3-140414328555:f7f8ba288459923e94240364240e79c4ae95fdfe"
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\
[0000.23] Init: Computer: ANDREAS-PC
[0000.23] Init: User: Andreas
[0000.23] Init: Minimum Timer Resolution=1
[0000.23] Init: CPU Page size=4096, Processors=12
[0000.23] Init: High frequency timer resolution =3.224648 MHz
[0000.23] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=33.9GB Virtual=4.0GB
[0000.26] Init: WinSock: I am Andreas-PC (192.168.1.5:0)
[0000.26] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.26] Init: Object subsystem initialized
[0000.26] Log: [STEAM] - Vapour initialising...
[0000.36] Log: [STEAM] - Vapour initialised successfully
[0000.43] Log: Is running remote desktop: no
[0000.43] Log: Get compatibility level
[0000.87] Init: OS stats:
[0000.87] Init: Windows 7 Service Pack 1
[0000.87] Init: RemoteDesktop=0
[0000.87] Init: Memory stats:
[0000.87] Init: Physical: 32707MB
[0000.87] Init: Virtual: 4095MB
[0000.87] Init: PageFile: 34705MB
[0000.87] Init: CPU stats:
[0000.87] Init: MeasuredPerformanceTime: 94.770 (stored result)
[0000.87] Init: Hyperthreaded: 1
[0000.87] Init: NumProcessorsPerCPU: 1
[0000.87] Init: NumLogicalProcessors: 12
[0000.87] Init: NumPhysicalProcessors: 6
[0000.87] Init: MaxSpeed: 3301
[0000.87] Init: CurrentSpeed: 3301
[0000.87] Init: CoresPerProcessor: 6
[0000.87] Init: IsOnBattery: 0
[0000.87] Init: BatteryLevel: -1
[0000.87] Init: Manufacturer: Intel
[0000.87] Init: CPUName: INTEL Pentium-M
[0000.87] Init: L1CacheSize: -1
[0000.87] Init: L2CacheSize: -1
[0000.87] Init: Architecture: x86
[0000.87] Init: GPU stats:
[0000.87] Init: VendorID: 000010DE
[0000.87] Init: DeviceID: 00001004
[0000.87] Init: DriverVersion: 9.18.13.4475
[0000.87] Init: DeviceName: NVIDIA GeForce GTX 780
[0000.87] Init: DriverName: nvd3dum.dll
[0000.87] Init: PixelShaderVersion: 3
[0000.87] Init: VertexShaderVersion: 3
[0000.87] Init: VRAMQuantity: 2688
[0000.87] Init: DedicatedVRAM: 2966
[0000.87] Init: AdapterCount: 1
[0000.87] Init: SupportsHardwareTnL: 1
[0000.87] Init: GPU DeviceID not found in ini.
[0000.87] Init: Machine detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0000.87] Init: Previous detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0007.90] Log: [XIGNCODE] - Initialised
[0007.92] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 780
[0007.92] Log: Adapter has 2966MB of dedicated video memory, 0MB of dedicated system memory, and 1129MB of shared system memory
[0007.93] Log: Shader platform (RHI): PC-D3D-SM3
[0007.96] Log: PhysX GPU Support: DISABLED
[0007.98] Init: Initializing FaceFX...
[0007.98] Init: FaceFX 1.7.4 initialized.
[0008.08] DevShaders: ... Loaded 596 shaders (2 legacy, 0 redundant)
[0008.09] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0011.54] DevShaders: ... Loaded 38665 shaders (0 legacy, 0 redundant)
[0012.29] DevShaders: Shader cache for RefShaderCache-PC-D3D-SM3 contains 7898 materials (0 redundant)
[0017.38] Init: Finished loading startup packages in 9.29 seconds
[0017.39] Log: 124932 objects as part of root set at end of initial load.
[0017.39] Log: 0 out of 0 bytes used by permanent object pool.
[0017.39] Log: Initializing Engine...
[0017.39] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0017.39] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0017.39] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0017.39] Log: Log SDArchive : Loading archive : ..\..\ShooterGame\CookedPC\webData.arc
[0017.44] Log: Log SDArchive : archive loaded, grabing relevant info.
[0017.72] Log: Log SDArchive : cycling through toc entries.
[0017.78] Log: Log SDArchive : archive successfully loaded
[0017.82] Init: UEngine initialized
[0017.84] Init: XAudio2 using 'Lautsprecher (ASUS Xonar Xense Audio Device)' : 8 channels at 44.1 kHz using 16 bits per sample (channel mask 0x63f)
[0017.85] Log: Working around XDK XAudio2 regression: TRUE
[0017.86] Init: XAudio2Device initialized.
[0017.86] Log: Wwise(R) SDK Version 2013.2.6 Build 4848. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0017.88] Log: ERROR this binary was compiled without #define SD_WWISE_HDR
[0017.88] Log: ERROR this binary was compiled without #define SD_WWISE_HDR
[0018.19] Init: AK Audio Device initialized.
[0018.20] Log: USING RAW INPUT
[0018.23] Init: Client initialized
[0019.91] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0019.91] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0019.91] Log: LocalPlayer 0 - Failed to setup default post process...
[0019.91] ScriptLog: Init SG DLC Manager
[0020.04] Log: LoadMap: Frontend?Name=Player?Team=255
[0020.06] Log:
[0020.06] DevMemory: Memory allocations reported by the OS: 888.46 MB (with 0.00 MB waste)
[0020.07] Log: WorldInfo is of class 'SGWorldInfo'
[0020.07] Log: Game class is 'SGGameInfoFrontend'
[0020.08] Log: Primary PhysX scene will be in software.
[0020.08] Log: Creating Primary PhysX Scene.
[0020.08] Log: Bringing World Frontend.TheWorld up for play (0) at 2015.03.06-18.35.02
[0020.09] Log: Bringing up level for play took: 0.008909
[0020.09] ScriptLog: SGPRI created: SGPlayerReplicationInfo_0
[0020.09] ScriptLog: SGPRI ReplicatedEvent on SGPRI SGPlayerReplicationInfo_0 : PlayerName
[0020.09] ScriptLog: Refreshing DLC
[0020.09] DevDlc: Looking for DLC...
[0020.09] ScriptLog: Refreshing DLC Complete
[0020.10] Warning: Warning, Failed to load 'SwfMovie SGHud.SG_IME': Failed to find object 'SwfMovie SGHud.SG_IME'
[0020.10] Log: GFx attempted to load missing object [SGHud.SG_IME]
[0020.10] Log: ########### Finished loading level: 0.063748 seconds
[0020.11] Init: Game engine initialized
[0020.11] Log: Initializing Engine Completed
[0020.11] Log: >>>>>>>>>>>>>> Initial startup: 20.11s <<<<<<<<<<<<<<<
[0020.12] ScriptLog: BugItGo -1087.7505 -448.7517 80.0000 0 16384 0
[0020.12] ScriptLog: ?BugLoc=-1087.75,-448.75,80.00?BugRot=0,16384,0
[0020.20] Log: Looking in archive for file :
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[0020.47] Log: [STEAM] - OnRequestEncryptedAppTicket
[0020.47] Log: [STEAM] - Retrieved app ticket successfully
[0020.54] Log: Looking in archive for file : coherent/common/less/main.less
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[0021.96] ScriptLog: Refreshing DLC
[0021.96] DevDlc: Looking for DLC...
[0021.96] ScriptLog: Refreshing DLC Complete
[0021.98] Log: Looking in archive for file : coherent/common/constants/constants-currencies.js
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[0023.29] ScriptLog: [PROFILE] - LoadProfile
[0023.48] Log: === Critical error: ===
Fatal error!
Address = 0x7325ae7a (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll]
Address = 0x4a8e10 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]