Crashing radiant with the find/replace plugin


(G0-Gerbil) #1

I’m trying to align the textures in my cave system.
My desire is as follows:

  1. Make a region of the caves.
  2. Use the find/replace palette to select the faces that use the rock texture in question
  3. Close the find/replace palette
  4. Select the rock texture from the textures palette

This should reapply the rock texture to the selected faces. Reapplying will recalculate the texture projection (which got barfed cos of moving / rotating brushes)

However, radiant reliably crashes when you try to do step 4.

Anyone got any ideas? It’s really getting on my tits.


(G0-Gerbil) #2

As a further note, this only happens when attempting to texture faces selected using the ‘find’ option in the find/replace palette, not when selecting / texturing faces normally.


(Ifurita) #3

did you try manually typing in the name and path of the texture. Another option might be saving your tunnels as a prefab, changing the textures in the _prefab m.map file, then dropping it back in


(G0-Gerbil) #4

I did everything I could think of for variety using the method above, such as selecting / deselecting a few extra faces manually in case it ‘reset’ whatever was wrong with the selection.

The main task I’m trying to avoid is having to select all the faces, there are so many of 'em.
I might try the prefab thingy and change the values in a text editor, although that itself seems quite time consuming :confused: