ahhaaaarrrrrrr
the 27_tag man ello
tiz your fault im in this mess

finding your 27_tag_beta.md3 set me of on a path thats worse than scripting :eek3:
max5 :banghead:
i used your tag_27 and it will attach a gun but the player could not “merge” with it
also tried(tag_27) main_mover>tag_27(ach main_mover tag_x0y0z0)>tag_player_at_origin(ach tag_27 tag_x0y0z0) but no joy attaching the player(before i realised the modelscale :bash: (building little leggo blocks)
i came to the conclusion that it needs to be the main mover with the tag_player (may be wrong)(this is all new to me so i prolly am wrong)
so im in the process of trying to add more tag_player tags to a model to see if more than one gun can be used on the same mover
my attempt today managed to get the tank working fully with ase models
and the some front wheels are sorta in the right place

as u can see it was slapped together but the wheels are at the front 
the tank is taged to the back
and the gun is well :???:
at least i understand it a bit better now
getting all confused again :banghead: :banghead: :bash:
have you had any luck attaching more than 1 useable gun
cant find an .ase importer so i have no sense of scale in max so i might go back to trying the method you surgest with the tag_27 maybee i fudged something
i want gerbil to have a big ram to push up helmsdeep once 4 players are attached 
dont realy want more guns (thats just an offshoot) 