Basically,at any point in the game,it will try to call a particle from another thread on my CPU,which is nonexistent.I turned particles off from the start,the game runs well(at least in multiplayer),but this bug is very,very annoying, as it crashes at anytime or anywhere and I cant seem to find any way to get around it.Although it seems to be appearing more and more whenever I have even little more of my RAM used.2gb of ram is entirely what I got,and even then the game doesn’t seem to use all of it.
CPU-trustworthy one core 2.6GHz CPU
GPU-Nvidia GeForce 8500 GT 256mb VRAM
RAM-2gb
So far the game has been a blast whenever I had no crashes,even at low framerates in singleplayer,and although I feel a bit saddend by the low framerate, im still having fun.