Hello Guys.
I have been trying to consider how I Extraction could bring in that much needed paper…
Obviously the biggest disadvantage of a first person game that aims to monetise via cosmetic items is the players inability to see them cosmetics for themselves. Even when it comes to weapon skins its not like the player gets the perfect view with often less then 30% of the gun being visible…
I think the FIRST thing I think should be added is a pre and post game camera shot.
PRE - Your own team kinda in the way it is done in Infinite Crisis.
POST - The winning team kinda in the way it is done in Loadout and Black Light.
http://impact-esports.co.uk/wp-content/uploads/Loadout-2014-02-17-20-28-10-10.bmp
or
like in Far Cry 3 where everyone in the server is displayed. (even if its with the losers dead on the floor)
http://www.craveonline.com/images/stories/2011/2012/December/Gaming/farcry3multiplayer.jpg
This would both act like a store window for people. The could see a Skin that they like in decent detail and decide to go and buy it. Also, players get to see their own Skins “in Game” and that adds a certain level of pride and value.
This could be done during the intros and transitions so not to add any waiting.
The other issue I sense is the fact that the skins come as a whole. Breaking down different sections of the skins would allow for more customisation and unique looking characters.
Example would be when you buy a skin.
You can just decide to have the Top, Bottoms, Trainers, Hair and mix and match. This would also increase the likely hood of people buying multiple skins to get the character that they really want.
Finally… Something you will not do but I want to vent out a great idea…
Build a system for customising a persons own skin. So you pick your character then you can choose what item of clothing you want to customise. Have set base colors, patters, styles but then allow full customisation with text, shapes, vectors and sliders to set the style of fabric/print.
You could do it where you pay to unlock fonts, patterns, styles and fabrics with both real and ingame money. Then this is where the Genius part comes in…
The player has to pay a small amount of money to “bake” that skin. Once it is baked they can wear and also set a price to sell it. (minimum like 20p) and you take a 60/40 split on the price. Infinite skins… BOOM money in the bank.
I know it sounds crazy… BUT THINK ABOUT IT! lol

